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[FIXED] trigger 16 : automator probability for triggers not working - Printable Version +- XOR Userforum (https://forum.xor.eu) +-- Forum: Products (https://forum.xor.eu/forumdisplay.php?fid=3) +--- Forum: NerdSEQ (https://forum.xor.eu/forumdisplay.php?fid=6) +---- Forum: Nerdseq issue / bugreport (https://forum.xor.eu/forumdisplay.php?fid=8) +----- Forum: Beauty and less important bugs/glitches (https://forum.xor.eu/forumdisplay.php?fid=16) +----- Thread: [FIXED] trigger 16 : automator probability for triggers not working (/showthread.php?tid=1127) |
[FIXED] trigger 16 : automator probability for triggers not working - depaffect - 06-16-2021 HI there! I'm not sure if this has always been broken (I didn't think so) but currently if I : *Make a pattern for trigger16 using either drum-matrix or the other gate length section of the pattern *Assign an automator to eg "trigger 1-2 probability" it makes no difference - probability seems stuck on 100% This is the case regardless of if I have the track set to trigger 1-8 or trigger 9-16 Note: "Row probability" however, does work. (Interestingly, 100% probability seems to happen when the automator level is at 50% - ie 5v (i think) - is that correct?) RE: trigger 16 : automator probability for triggers not working - XORadmin - 06-16-2021 Which firmware version? RE: trigger 16 : automator probability for triggers not working - depaffect - 06-16-2021 (06-16-2021, 05:03 AM)XORadmin Wrote: Which firmware version? 1.24 ! RE: trigger 16 : automator probability for triggers not working - XORadmin - 06-16-2021 It works well here. Are you using the stable release version? Also, the 50% you get is correct as well. The Automators are Bi-polar and everything higher the middle point is being added and everything below is being subtracted. If you have the probability set to 100% it can't add anything and will subtract from that once it is lower. If you want to have the full range, set the probability to 50%. RE: trigger 16 : automator probability for triggers not working - depaffect - 06-17-2021 I WORKED IT OUT! It doesn't work if you're using Track 7 or 8 (which I was) It works on track 1-6. Any chance that could be fixed? It's great being able to assign expanders to these two tracks now, leaving 1-6 for the usual modular duties! RE: trigger 16 : automator probability for triggers not working - XORadmin - 06-17-2021 (06-17-2021, 12:39 AM)depaffect Wrote: I WORKED IT OUT! Ah yes. I see it. I knew that there are side-effects and much additional complexity with these extra tracks. But I'm on it and will be fixed for the next release. RE: trigger 16 : automator probability for triggers not working - mgd - 06-17-2021 AFAIC these extra tracks have increased the "size" of the NerdSEQ by 33% and I'm super happy with this extremely useful easter gift
RE: trigger 16 : automator probability for triggers not working - depaffect - 06-17-2021 (06-17-2021, 03:20 PM)XORadmin Wrote:(06-17-2021, 12:39 AM)depaffect Wrote: I WORKED IT OUT! bless you Thomas!! (06-17-2021, 07:06 PM)mgd Wrote: AFAIC these extra tracks have increased the "size" of the NerdSEQ by 33% and I'm super happy with this extremely useful easter gift agree 100% , super useful!! RE: trigger 16 : automator probability for triggers not working - mvdirty - 06-18-2021 (06-17-2021, 07:06 PM)mgd Wrote: AFAIC these extra tracks have increased the "size" of the NerdSEQ by 33% and I'm super happy with this extremely useful easter gift Absolutely! |