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[FIXED] Oscillators are disrupted by live inputs routing - Printable Version +- XOR Userforum (https://forum.xor.eu) +-- Forum: Products (https://forum.xor.eu/forumdisplay.php?fid=3) +--- Forum: NerdSEQ (https://forum.xor.eu/forumdisplay.php?fid=6) +---- Forum: Nerdseq issue / bugreport (https://forum.xor.eu/forumdisplay.php?fid=8) +----- Forum: Beauty and less important bugs/glitches (https://forum.xor.eu/forumdisplay.php?fid=16) +----- Thread: [FIXED] Oscillators are disrupted by live inputs routing (/showthread.php?tid=857) |
[FIXED] Oscillators are disrupted by live inputs routing - codydjango - 10-26-2020 Hopefully this is clear and helpful: I have sample track 7 outputting a saw oscillator, with volume set to max. I can hear the oscillator. So far so good. I have sample track 8 set up with a clap sample that I intend to trigger via input 1. In the Setup menu under "Input/Record Setup" I configure "Input 1 LIVE" to send to SAMPLE GATE 8. When I trigger the input I can hear the clap sample play. So far so good. But when running both track 7 and 8 at the same time, the oscillator on sample track 7 cuts out as soon as a gate is sent to sample track 8. RE: Oscillators are disrupted by live inputs routing - XORadmin - 10-28-2020 Oh, forgot to answer. I will take a look at it tomorrow but i already got a clue whats going on. Will be for sure fixed in the coming fix release. RE: Oscillators are disrupted by live inputs routing - codydjango - 11-15-2020 (10-28-2020, 08:14 PM)XORadmin Wrote: Oh, forgot to answer. I will take a look at it tomorrow but i already got a clue whats going on. Will be for sure fixed in the coming fix release. awesome, thank you! RE: Oscillators are disrupted by live inputs routing - XORadmin - 11-15-2020 Already fixed. New version coming this week. |