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		<title><![CDATA[XOR Userforum - Portal]]></title>
		<link>https://forum.xor.eu/</link>
		<description><![CDATA[XOR Userforum - https://forum.xor.eu]]></description>
		<pubDate>Thu, 24 Sep 2026 17:01:24 +0000</pubDate>
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		<item>
			<title><![CDATA[Sending LFO/Envelopes out i2c]]></title>
			<link>https://forum.xor.eu/showthread.php?tid=2111</link>
			<pubDate>Wed, 23 Sep 2026 19:31:27 +0200</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.xor.eu/member.php?action=profile&uid=191">skylab001</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.xor.eu/showthread.php?tid=2111</guid>
			<description><![CDATA[I have an ER301 connected to the Nerdseq via i2c A bus. I've can send triggers from the Drummatrix tracks and Note on/off from the i2c tracks, so that is working. What I can't seem to figure out is how to get an LFO/Envelope/Automation or other continuous cv out of the Nerdseq via i2c. Can anybody walk me through the process? I feel like I've scoured the manual and YouTube but still can't get it working.]]></description>
			<content:encoded><![CDATA[I have an ER301 connected to the Nerdseq via i2c A bus. I've can send triggers from the Drummatrix tracks and Note on/off from the i2c tracks, so that is working. What I can't seem to figure out is how to get an LFO/Envelope/Automation or other continuous cv out of the Nerdseq via i2c. Can anybody walk me through the process? I feel like I've scoured the manual and YouTube but still can't get it working.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Groove]]></title>
			<link>https://forum.xor.eu/showthread.php?tid=2110</link>
			<pubDate>Fri, 18 Sep 2026 20:21:42 +0200</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.xor.eu/member.php?action=profile&uid=2342">Static_channel</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.xor.eu/showthread.php?tid=2110</guid>
			<description><![CDATA[<span style="color: #000000;" class="mycode_color">Hi everyone!</span><br />
<span style="color: #000000;" class="mycode_color">I’ve had this incredible sequencer for a few weeks now, but there’s just one problem: the groove.</span><br />
<span style="color: #000000;" class="mycode_color">Alternating between 5 and 7 is already more than enough for my taste. I’d like to be able to replicate the 1–10% range available in the Master Swing on individual tracks..</span><br />
<span style="color: #000000;" class="mycode_color">Having swing only on the Master is really too limiting for what I’d like to do</span><br />
<span style="color: #000000;" class="mycode_color">Does anyone know if there’s a way to achieve this?</span><br />
<span style="color: #000000;" class="mycode_color">Thanks a lot!</span>]]></description>
			<content:encoded><![CDATA[<span style="color: #000000;" class="mycode_color">Hi everyone!</span><br />
<span style="color: #000000;" class="mycode_color">I’ve had this incredible sequencer for a few weeks now, but there’s just one problem: the groove.</span><br />
<span style="color: #000000;" class="mycode_color">Alternating between 5 and 7 is already more than enough for my taste. I’d like to be able to replicate the 1–10% range available in the Master Swing on individual tracks..</span><br />
<span style="color: #000000;" class="mycode_color">Having swing only on the Master is really too limiting for what I’d like to do</span><br />
<span style="color: #000000;" class="mycode_color">Does anyone know if there’s a way to achieve this?</span><br />
<span style="color: #000000;" class="mycode_color">Thanks a lot!</span>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Random repeated Gates/triggers]]></title>
			<link>https://forum.xor.eu/showthread.php?tid=2109</link>
			<pubDate>Thu, 13 Aug 2026 20:29:47 +0200</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.xor.eu/member.php?action=profile&uid=1468">ogy</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.xor.eu/showthread.php?tid=2109</guid>
			<description><![CDATA[I love the way we can create random pitch values on existing steps, as you can keep what works and randomize again if you don’t like it. It would be great to do something similar with gates/triggers e.g mark a section and randomly add gates. Is it impossible without having to patch from another channel and live loop record?]]></description>
			<content:encoded><![CDATA[I love the way we can create random pitch values on existing steps, as you can keep what works and randomize again if you don’t like it. It would be great to do something similar with gates/triggers e.g mark a section and randomly add gates. Is it impossible without having to patch from another channel and live loop record?]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[preview envelope gate!]]></title>
			<link>https://forum.xor.eu/showthread.php?tid=2108</link>
			<pubDate>Tue, 04 Aug 2026 14:43:47 +0200</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.xor.eu/member.php?action=profile&uid=1134">vidret</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.xor.eu/showthread.php?tid=2108</guid>
			<description><![CDATA[If I'm previewing a value that has an envelope attached, it only fires the envelope -<br />
It'd be SUPER nice if the envelope is ADSR it is treated as the gate being open as long as I hold the button down, instead of one-shotting it!<br />
<br />
Or, to be clear - if holding down the button is the same as the gate being open, and everything else downstream reacting corectly to that.]]></description>
			<content:encoded><![CDATA[If I'm previewing a value that has an envelope attached, it only fires the envelope -<br />
It'd be SUPER nice if the envelope is ADSR it is treated as the gate being open as long as I hold the button down, instead of one-shotting it!<br />
<br />
Or, to be clear - if holding down the button is the same as the gate being open, and everything else downstream reacting corectly to that.]]></content:encoded>
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		<item>
			<title><![CDATA[simple/quick copy/paste (last value)]]></title>
			<link>https://forum.xor.eu/showthread.php?tid=2107</link>
			<pubDate>Fri, 31 Jul 2026 11:55:52 +0200</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.xor.eu/member.php?action=profile&uid=1134">vidret</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.xor.eu/showthread.php?tid=2107</guid>
			<description><![CDATA[Something I've been missing in the Nerdseq for a while now while using the M8 is how the M8 allows you click shift when on any cell, and clicking shift on another cell puts that value down.<br />
<br />
For Nerdseq it'd make perfect sense to do this with simply pressing shift on a cell and that value would now be the 'last value' for when you enter values.<br />
It makes editing very fast and fluid, and I feel myself constantly reaching for it!<br />
<br />
Maybe something similar already exists, I couldn't find it in the manual, if so let me know.]]></description>
			<content:encoded><![CDATA[Something I've been missing in the Nerdseq for a while now while using the M8 is how the M8 allows you click shift when on any cell, and clicking shift on another cell puts that value down.<br />
<br />
For Nerdseq it'd make perfect sense to do this with simply pressing shift on a cell and that value would now be the 'last value' for when you enter values.<br />
It makes editing very fast and fluid, and I feel myself constantly reaching for it!<br />
<br />
Maybe something similar already exists, I couldn't find it in the manual, if so let me know.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Ability to type the effect name, or numbers, rather than cursor keys.]]></title>
			<link>https://forum.xor.eu/showthread.php?tid=2106</link>
			<pubDate>Sat, 25 Jul 2026 02:15:04 +0200</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.xor.eu/member.php?action=profile&uid=2335">TDK</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.xor.eu/showthread.php?tid=2106</guid>
			<description><![CDATA[Apologies if I've missed this, I've tried to find this in the manual and haven't so far... Just received a NS with the Multi I/O and Video I/O.<br />
<br />
It would be great, quicker, if you have the Video I/O with a USB keyboard to be able to type an effect name name in the pattern editor, rather than have to use the various scrolling options with the cursor buttons. <br />
<br />
Likewise with most of the other UI. To be able to just be able to type numbers in, just like the various Amiga Tracker programs, would be a lot quicker from a productivity point of view.<br />
<br />
Thanks,<br />
<br />
Mark.]]></description>
			<content:encoded><![CDATA[Apologies if I've missed this, I've tried to find this in the manual and haven't so far... Just received a NS with the Multi I/O and Video I/O.<br />
<br />
It would be great, quicker, if you have the Video I/O with a USB keyboard to be able to type an effect name name in the pattern editor, rather than have to use the various scrolling options with the cursor buttons. <br />
<br />
Likewise with most of the other UI. To be able to just be able to type numbers in, just like the various Amiga Tracker programs, would be a lot quicker from a productivity point of view.<br />
<br />
Thanks,<br />
<br />
Mark.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Load next project in folder thru mapping setup.]]></title>
			<link>https://forum.xor.eu/showthread.php?tid=2105</link>
			<pubDate>Thu, 09 Jul 2026 14:09:40 +0200</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.xor.eu/member.php?action=profile&uid=1589">Simontl</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.xor.eu/showthread.php?tid=2105</guid>
			<description><![CDATA[Dear XORadmin<br />
<br />
It would be lovely with a mapping function to be able to load next (or previous) project in the same folder, so I could do it with an external button press, instead of navigating, while playing live.]]></description>
			<content:encoded><![CDATA[Dear XORadmin<br />
<br />
It would be lovely with a mapping function to be able to load next (or previous) project in the same folder, so I could do it with an external button press, instead of navigating, while playing live.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[MIDI USB synced without stop and/or start]]></title>
			<link>https://forum.xor.eu/showthread.php?tid=2104</link>
			<pubDate>Mon, 06 Jul 2026 09:28:43 +0200</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.xor.eu/member.php?action=profile&uid=1589">Simontl</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.xor.eu/showthread.php?tid=2104</guid>
			<description><![CDATA[I'm currently playing with Nerdseq in a jazz trio, syncing my tempo from their Boss RC-600 loop pedals.<br />
<br />
I'm syncing via USB host through Project &gt; Clock IN &gt; MIDI USB-Host.<br />
<br />
Whenever they stop anything, such as a loop, my Nerdseq stops, even though other loops continue running.<br />
<br />
Whenever they start anything, my clock starts again.<br />
<br />
I would like to be able to control at least stop myself, and preferably also start, while still being synced to an external MIDI clock.<br />
<br />
I couldn't really find a workaround in the manual. Did I miss something?]]></description>
			<content:encoded><![CDATA[I'm currently playing with Nerdseq in a jazz trio, syncing my tempo from their Boss RC-600 loop pedals.<br />
<br />
I'm syncing via USB host through Project &gt; Clock IN &gt; MIDI USB-Host.<br />
<br />
Whenever they stop anything, such as a loop, my Nerdseq stops, even though other loops continue running.<br />
<br />
Whenever they start anything, my clock starts again.<br />
<br />
I would like to be able to control at least stop myself, and preferably also start, while still being synced to an external MIDI clock.<br />
<br />
I couldn't really find a workaround in the manual. Did I miss something?]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Multi-octaves user harmonics from MIDI keyboard]]></title>
			<link>https://forum.xor.eu/showthread.php?tid=2103</link>
			<pubDate>Fri, 03 Jul 2026 12:04:16 +0200</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.xor.eu/member.php?action=profile&uid=1848">Martineh</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.xor.eu/showthread.php?tid=2103</guid>
			<description><![CDATA[Hi Thomas,<br />
<br />
I really appreciate the new feature "user harmonics from MIDI keyboard", it opens a whole new world to me.<br />
<br />
Could you add a multi-octave quantization mode ?<br />
<br />
So it would be possible to quantize to less notes in the lower register (like only the root in the lower octave, then add the fifth in the second octave, and more notes in the higher octaves).<br />
<br />
Best regards,<br />
<br />
Martin]]></description>
			<content:encoded><![CDATA[Hi Thomas,<br />
<br />
I really appreciate the new feature "user harmonics from MIDI keyboard", it opens a whole new world to me.<br />
<br />
Could you add a multi-octave quantization mode ?<br />
<br />
So it would be possible to quantize to less notes in the lower register (like only the root in the lower octave, then add the fifth in the second octave, and more notes in the higher octaves).<br />
<br />
Best regards,<br />
<br />
Martin]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[routing i2c/multi drummatrix trigger tracks]]></title>
			<link>https://forum.xor.eu/showthread.php?tid=2102</link>
			<pubDate>Wed, 01 Jul 2026 21:44:44 +0200</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.xor.eu/member.php?action=profile&uid=2332">bezoard</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.xor.eu/showthread.php?tid=2102</guid>
			<description><![CDATA[hello!<br />
<br />
how is it that is can route i2c/multi tracks, which enable drummatrix screen triggers to be used, out of the Midi Out port of the IO gamepad expander?<br />
<br />
thank you <img src="https://forum.xor.eu/images/smilies/smile.png" alt="Smile" title="Smile" class="smilie smilie_1" />]]></description>
			<content:encoded><![CDATA[hello!<br />
<br />
how is it that is can route i2c/multi tracks, which enable drummatrix screen triggers to be used, out of the Midi Out port of the IO gamepad expander?<br />
<br />
thank you <img src="https://forum.xor.eu/images/smilies/smile.png" alt="Smile" title="Smile" class="smilie smilie_1" />]]></content:encoded>
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