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Probability features
#4
had an idea about this:
you'd need a new FX command to set a global boolean value with a given probability and then make PRTR 1xx-Fxx address this global decision.
now we have PRTR 000-064 which would work as before - it makes a new decision for every trigger with the given probability.

PRTR 100 .. use the global value nr.1. it plays a trigger if nr.1 is true.
PRTR 101 .. use an inverted version of nr.1.
the new command PRGL? 100 to 164 updates nr.1 once with the given probability.

you could have a drums on track 1 use a probability based on one global value, update this value maybe next to each trigger and make track 2 play another drum alternatively using the same global value but inverted.
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Messages In This Thread
Probability features - by holo - 04-08-2018, 11:52 AM
RE: Probability features - by XORadmin - 04-08-2018, 08:07 PM
RE: Probability features - by holo - 04-09-2018, 12:05 AM
RE: Probability features - by hododri - 10-12-2019, 03:23 PM
RE: Probability features - by Hotscience - 10-23-2019, 02:55 PM

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