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Groove mechanics
#2
Have you heard the term pulse per quarter notes? Its basically number of pulses needed to play a quarter note.
For eurorack standart its 4ppqn for example. So each pulse is a 16th note, and MIDI standart is 24ppqn afaik. So you can play triplets and such over midi.
Nerdseq uses the same 24ppqn standart so to make each step equal to 16th notes you need 6 pulses for each step, ergo Groove column.
For example if you set groove 8 it will play as 16th triplet, or 9 to play 16th dotted.
You can also get wonky ryhtyms by changing groove value every step.
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Messages In This Thread
Groove mechanics - by nikizi - 10-17-2019, 05:58 PM
RE: Groove mechanics - by swashplate - 10-18-2019, 06:11 AM
RE: Groove mechanics - by nikizi - 10-20-2019, 09:59 AM
RE: Groove mechanics - by XORadmin - 10-20-2019, 01:05 PM
RE: Groove mechanics - by nikizi - 10-20-2019, 01:27 PM
RE: Groove mechanics - by XORadmin - 10-20-2019, 01:50 PM
RE: Groove mechanics - by nikizi - 10-20-2019, 03:20 PM
RE: Groove mechanics - by XORadmin - 10-21-2019, 12:16 PM
RE: Groove mechanics - by nikizi - 10-21-2019, 01:42 PM
RE: Groove mechanics - by Holon Mundi - 10-22-2019, 08:22 AM
RE: Groove mechanics - by XORadmin - 10-22-2019, 08:32 AM
RE: Groove mechanics - by Holon Mundi - 10-22-2019, 08:50 AM

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