i try to explain what i was doing, maybe i didnt use patches as intended..
i connected all mod outs and some cv and a trigger to one drum module. then i created a patch for each drum sound including settings for each out and also the trigger to make the one module play a lot of different drum sounds.
when i use one track with a list of different patches in a row it plays nicely,
ad 1. when i edit one of the drum patches all other drum sounds (patches) are affected too at the moment of editing and it sounds weird.
2. when i spread the pattern to have a bass drum patch playin on track 1 and snare for example e on track 2 (on other steps than the bass drum) then the described behaviour happend.. i try to create a project for you ..
3. cool, looking forward
4. but why has editing patches a connection to a particular track? i understand it has for creating but the patch itself could know its type then.
and i forgot request nr 5.. was looking for KILL in the patch editor
edit: and nr 6!: trigger a patch via cv inputs?
i connected all mod outs and some cv and a trigger to one drum module. then i created a patch for each drum sound including settings for each out and also the trigger to make the one module play a lot of different drum sounds.
when i use one track with a list of different patches in a row it plays nicely,
ad 1. when i edit one of the drum patches all other drum sounds (patches) are affected too at the moment of editing and it sounds weird.
2. when i spread the pattern to have a bass drum patch playin on track 1 and snare for example e on track 2 (on other steps than the bass drum) then the described behaviour happend.. i try to create a project for you ..
3. cool, looking forward

4. but why has editing patches a connection to a particular track? i understand it has for creating but the patch itself could know its type then.
and i forgot request nr 5.. was looking for KILL in the patch editor
edit: and nr 6!: trigger a patch via cv inputs?

