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Repeating Patterns
#1
Hello folks, another newbie question, I hope I'm not overlooking anything too obvious.  Is there a way to make a specific pattern repeat itself a specific number of times?  I don't mean using the "Break/Jump/Repeat" FX parameter, since that's baked into the pattern itself and is (as far as I understand) immutable.  I'm thinking of a situation like this:  in a given track:

-- Play pattern "00" four times
-- Play pattern "01" two times
-- Play pattern "00" six times
-- Play pattern "01" six times

I can do this by having each pattern run take up a sequencer row (for eighteen rows total in the above example), and I suppose I could use "Break/Jump/Repeat" to play each pattern twice, which would halve the number of rows needed to execute the above, but I'm wondering there is a way to have a pattern in a track/row of the Sequencer screen, where you can set that pattern to play N times before moving on to the next row/pattern, so that the above example would only have four rows.

Is such an action possible?  I'm hazily seeing the potential to do this with the Automation's "FX1 .. FX4 Overrule" destination -- i.e., using a control voltage going into one of the CV inputs to control the parameter of a "Break/Jump/Repeat" effect in the track -- but it seems like a lot of work for something relatively simple, and it doesn't seem like a good use of the finite number of Automation slots.  Am I missing something?
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Messages In This Thread
Repeating Patterns - by megarat - 02-10-2020, 05:58 AM
RE: Repeating Patterns - by Mat - 02-10-2020, 11:03 AM
RE: Repeating Patterns - by megarat - 02-12-2020, 01:01 AM

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