11-28-2020, 12:52 AM
Ok im shure now,
"Envelope1 start" will not trig the envelopes that have it as source if it happens during attack or decay time of Envelope1.
But it does on release.
By the way , Envelope1 gonna always reset itself if retriged, even during attack or decay, so both envelopes will not always behave the same way.
We can see it better here:
https://www.youtube.com/watch?v=3JKoIaIne2I
We clearly listen the sound fading every time, but the pitch dont change when the envelope is trigged during is attack or decay.
Good to know, it was confusing at first but its all fine now...
So its better to build the attack/decay envelope as attack/release envelope if we want them to always trigger the envelopes they are linked to.
"Envelope1 start" will not trig the envelopes that have it as source if it happens during attack or decay time of Envelope1.
But it does on release.
By the way , Envelope1 gonna always reset itself if retriged, even during attack or decay, so both envelopes will not always behave the same way.
We can see it better here:
https://www.youtube.com/watch?v=3JKoIaIne2I
We clearly listen the sound fading every time, but the pitch dont change when the envelope is trigged during is attack or decay.
Good to know, it was confusing at first but its all fine now...
So its better to build the attack/decay envelope as attack/release envelope if we want them to always trigger the envelopes they are linked to.

