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Video game cover song sequenced entirely with a NerdSeq (video)
#1
Hi everyone -

Eurorack has become my new hobby in 2020 to take my mind off quarantine, and thanks to that amazing Black Friday sale, I bought a NerdSeq + all current expanders.

When it arrived, I was part way through creating a cover/remix of a song from one of my favorite Sega Genesis / Mega Drive games, Ristar. I decided to record all the sequences I had already made into the NerdSeq and finish it entirely on there, which was a great learning experience. 

Here's a video showing my setup at work, including some views of the NerdSeq project:



Some notes since we're all NerdSeq fans here:

- First of all I LOVE the workflow here. I've tried a few different sequencers and this has been my favorite one so far. It looks intimidating at first, especially if you aren't used to hex format, but it gets easy quick.
- I used all 8 tracks. Two Modular, two CV16, two Trig16. Track 7 is a 2-OP FM and Track 8 is playing some waveforms. Didn't use any samples via the NerdSeq (the drum track is a Trig16 track controlling another sampler module). To be honest its because I don't have many samples that fit within the the 2MB load limit. I have to compress them more.
- Once I got the hang of how Glide works, it really opened up things I've always wished I could do in Eurorack sequencing. Smile
- This was my first project on it so I only very lightly used features like Tables or the FX column. I'm excited to try more later on a less complicated song. I went pretty deep for a first song here...
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Video game cover song sequenced entirely with a NerdSeq (video) - by Spiceopod - 01-06-2021, 05:25 AM

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