03-11-2021, 12:02 AM
(03-10-2021, 11:44 AM)mgd Wrote: Hi Forum!I'd have to say that my comment is with Bloom the interface drives the perceived randomness. It's as much about how you get there, as what you actually get. And I don't see Nerdseq duplicating the how. I agree with a desire for generative. Bloom kinda provides it in a playable way. Where Nerdseq will likely be more like doing an algebra problem ;-)
In another thread mntbighker did ask if and how NerdSEQ could be used to replicate some of Bloom's features. That got me thinking and here is what I think would be a useful addition to NerdSEQ's FX and probably go a long way towards Bloom's function.
I could be totally off my rocker of course.

