it can look at the other tracks last decision if you want it to, to make sounds or effects interact this way but thats just the second part of the feature in the case of this elektron sequencer and not essential, only an extension to the other part.
having this decision-that-happened-before in a track at hand is the base i guess. wouldnt that just be a flag for each probability type per track that gets updated each time a decision with a probability lower than 64 for this type was made? that seems so easy as long as i have no glue what that means to you and your code ;-)
take a while is just fine btw
having this decision-that-happened-before in a track at hand is the base i guess. wouldnt that just be a flag for each probability type per track that gets updated each time a decision with a probability lower than 64 for this type was made? that seems so easy as long as i have no glue what that means to you and your code ;-)
take a while is just fine btw

