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loop control in sequencer
#9
(04-07-2021, 07:07 PM)LostForWords Wrote: Is there a way to combine them both so that, for example, patterns 01,02,03 can be played in sequence 4 times round before moving on to pattern 04? To work off the OP's idea I was wondering if groups of patterns could be chained with a header and footer inserted into the flow of patterns.

My idea (it's just an idea!) to implement it on the sequencer page :

++ is a group header inserted before the first pattern of a group
+1...to....+9 is a group footer inserted after the last pattern in a group. The number indicates the additional number of loops (max. 10 including the first play) and it jumps up to the closest "++" to replay those patterns. (a bit like a BRK command)

However it could be possible to do nested-groups like this! Example below would play 00,01, 02,03, 04,05,04,05,04,05,04,05, 02,03 ,04,05,04,05,04,05,04,05 then stops

00
01
++
02
03
++
04
05
+3
+1
**

This seems like an idea to achieve something similar as has been requested in Feature Request Extend JUMP FX function

Kind regards
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Messages In This Thread
loop control in sequencer - by holo - 10-19-2017, 02:50 PM
RE: loop control in sequencer - by XORadmin - 10-19-2017, 04:03 PM
RE: loop control in sequencer - by holo - 10-19-2017, 06:08 PM
RE: loop control in sequencer - by holo - 10-20-2017, 11:09 AM
RE: loop control in sequencer - by holo - 11-09-2017, 09:42 PM
RE: loop control in sequencer - by LostForWords - 04-06-2021, 06:25 PM
RE: loop control in sequencer - by XORadmin - 04-07-2021, 08:38 AM
RE: loop control in sequencer - by LostForWords - 04-07-2021, 07:07 PM
RE: loop control in sequencer - by mgd - 04-07-2021, 10:02 PM
RE: loop control in sequencer - by LostForWords - 04-07-2021, 10:41 PM

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