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Track 3 Stops Arbitrarily
#4
(04-20-2021, 12:36 PM)Karlo Wrote: I'm not sure. The only SPFX I could see in my pattern was Random Jump but when I deleted all the SPFX on track 3 the behavior stopped.

Does the "Reset Track FX" in the Nerd Menu "reset to zero" all values of FX, like SCLK or of the probabilities? Example: If I delete PRTR and use the "Reset Track FX" command from the Nerd Menu, it will reset and my triggers will fire %100 of the time again?

It actually resets glides and the probability for modular tracks.
Probability, glide, bitcrush, distortion and wavefolder for the Sample tracks

But I have to admit that this function is kind of obsolete as it doesn't make sense anymore to reset many values which doesn't have anything to do with values in the sequencing.

It doesn't have anything to do with whats somewhere in a pattern. Also deleting something somewhere in a pattern doesn't reset it's values.

Random Jump shouldn't affect a track to stop, so it should be something else I guess.
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Messages In This Thread
Track 3 Stops Arbitrarily - by Karlo - 04-20-2021, 01:49 AM
RE: Track 3 Stops Arbitrarily - by XORadmin - 04-20-2021, 05:07 AM
RE: Track 3 Stops Arbitrarily - by Karlo - 04-20-2021, 12:36 PM
RE: Track 3 Stops Arbitrarily - by XORadmin - 04-20-2021, 12:46 PM
RE: Track 3 Stops Arbitrarily - by Karlo - 04-20-2021, 01:07 PM
RE: Track 3 Stops Arbitrarily - by XORadmin - 04-20-2021, 01:20 PM
RE: Track 3 Stops Arbitrarily - by Karlo - 04-20-2021, 01:49 PM
RE: Track 3 Stops Arbitrarily - by XORadmin - 04-20-2021, 02:05 PM
RE: Track 3 Stops Arbitrarily - by Karlo - 04-20-2021, 02:21 PM

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