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Track 3 Stops Arbitrarily
#6
Probabilities are as the other commands in the current values screen, so they are easy to set to any value you want. There is no clear line what should and what should not include a reset all FX.
See that this sequencer got different modules included, some only dedicated to the sequencer, some are automators, some are envelopes, the FM engine, oscillators etc. Nearly all can be manipulated through FX, but that doesn't mean that they are part of a sequence. So resetting globally all values would most probably destroy most of your setup which is definitely not wanted.

When you execute FX commands and change functions or values by that then you would need to change these functions yourself to the desired position. Or generate a patch which is probably easier to try things.
Deleting with automatic reset (what is a reset anyway) is and will not be an option.

Back to the topic, do you know now what stopped your track? Maybe you can add your project file so I can find out what makes it stop.
PLEASE use the search function if something have been asked or discussed before.
Every (unnessesary) forum support means less time to develop! But of course, i am here to help!  Smile
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Messages In This Thread
Track 3 Stops Arbitrarily - by Karlo - 04-20-2021, 01:49 AM
RE: Track 3 Stops Arbitrarily - by XORadmin - 04-20-2021, 05:07 AM
RE: Track 3 Stops Arbitrarily - by Karlo - 04-20-2021, 12:36 PM
RE: Track 3 Stops Arbitrarily - by XORadmin - 04-20-2021, 12:46 PM
RE: Track 3 Stops Arbitrarily - by Karlo - 04-20-2021, 01:07 PM
RE: Track 3 Stops Arbitrarily - by XORadmin - 04-20-2021, 01:20 PM
RE: Track 3 Stops Arbitrarily - by Karlo - 04-20-2021, 01:49 PM
RE: Track 3 Stops Arbitrarily - by XORadmin - 04-20-2021, 02:05 PM
RE: Track 3 Stops Arbitrarily - by Karlo - 04-20-2021, 02:21 PM

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