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1.25 MIDI sync problem
#4
About that the swing probably didn't save. Swing is only active if you use the internal clock. If you switch to external clock the swing is automatically set to 0.

About the sync issue. I just tried that, using midi in and out and in no way I could get it out of sync. It starts as it suppose to be and starting stopping several times works just fine.
I tried with slow and fast BPM and also with clock divisions (I assume you divide just a track with 4, right?) comparing 2 bassdrums one from the midi master and one from the slave, using 2 NerdSEQ and 2 sample channels to play the drums.

So the question is, how do you start/stop? Is the Wavestate or the NerdSEQ the master in the chain?
PLEASE use the search function if something have been asked or discussed before.
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Messages In This Thread
1.25 MIDI sync problem - by JX3D - 10-16-2021, 10:48 PM
RE: 1.25 MIDI sync problem - by XORadmin - 10-16-2021, 10:51 PM
RE: 1.25 MIDI sync problem - by JX3D - 10-16-2021, 11:00 PM
RE: 1.25 MIDI sync problem - by XORadmin - 10-17-2021, 10:31 AM
RE: 1.25 MIDI sync problem - by JX3D - 10-17-2021, 12:07 PM
RE: 1.25 MIDI sync problem - by XORadmin - 10-17-2021, 01:28 PM
RE: 1.25 MIDI sync problem - by JX3D - 10-17-2021, 01:46 PM
RE: 1.25 MIDI sync problem - by XORadmin - 10-17-2021, 03:16 PM
RE: 1.25 MIDI sync problem - by JX3D - 10-17-2021, 03:21 PM
RE: 1.25 MIDI sync problem - by XORadmin - 10-17-2021, 05:34 PM
RE: 1.25 MIDI sync problem - by JX3D - 10-17-2021, 06:16 PM
RE: 1.25 MIDI sync problem - by XORadmin - 10-18-2021, 12:58 PM
RE: 1.25 MIDI sync problem - by JX3D - 10-18-2021, 07:32 PM

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