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Note Over-write Timing
#1
Hey all, probably a stupid question, but wanted to ask about timing around note changes.

As some background, I'm trying to send a random quantized pattern from other sources through the nerdseq to an oscillator using the following steps:

* Send random quantized voltage and set gate to nerdseq inputs 1 and 2 to a given track
* The destination type is CV Note + Gate for the given track
* Hit record on the pattern and watch the random pattern be recorded to the track and played by the instrument assigned to that track

My question / issue comes about when the track reaches its set length and goes back to the start. If a new note is received on a step that already has a note, there is a small bit of time that the original note plays before the new note is recorded and played, creating sort of a glide effect. For example, if on the original pattern play-through, step 1 is given a C-4 note, and on the second play-through, step 1 is given a F-4 note, there's a bit of a glide effect from C-4 to F-4. It seems like the note playback is slightly quicker than the time it takes to receive and record the new note.

My question is if there's anything to sort of alleviate that note over-writing change effect so that there's no real noticeable change. I tried messing around with the gate delay as a possibility, but didn't see any noticeable impact.

I know there's probably some easier ways to generate random quantized values on the nerdseq directly (specifically thinking tables), but this is specifically for an instrument the nerdseq is controlling via midi, so can't go the table route. If this is just sort of a general timing issue that can't really be fixed, I'll just wait for tables to be implemented for midi tracks! Thanks!
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Messages In This Thread
Note Over-write Timing - by rhgk - 01-18-2022, 03:13 PM
RE: Note Over-write Timing - by XORadmin - 01-18-2022, 04:27 PM
RE: Note Over-write Timing - by mgd - 01-19-2022, 06:56 AM

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