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Stop wave sounds on tracks 7 and 8 on sequence stop
#6
My setup is a 60 HP 4ms pod containing the Nerdseq, a noise engineering BIA(for kicks), a Braids clone(melodies, bass and textures), 4 track mixer and a diode filter. there are no VCAs in this case and I have planned it that way in order to maximize the usage of space. I use the Nerdseq for all melodic and drum sequencing, hi hats, snares, claps and basslines and melodies (via the built in oscillators). This set up is a super powerful and standalone tiny modular that has become the heart of my system.

I totally get that these are oscillators that would normally free run so that's why I mentioned making them stop as an option that could be toggled. Not the default setting. It's fine if no one else wants this option, I've worked around it by double tapping the stop button.

Perhaps a better feature would be adding a voice to the audio tracks that could use the various oscillators as building blocks along with FM settings, PWM, and a built in VCA. This is more or less a Braids/Plaits concept but more basic. I think this could be an absolute killer feature, especially if added to the standalone Nerdseq.
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RE: Stop wave sounds on tracks 7 and 8 on sequence stop - by chuckleone - 02-12-2022, 06:06 PM

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