05-24-2023, 11:59 AM
The mappings look incredible, especially for live performances! Here's some of the first thoughts I got after watching the video, heh...
I've been wanting to do something where I can have an external pot or slider to control the "density" of the patterns in my live set. Now with the IF logic I can compare the CV from an external pot against a value in the pattern (maybe the trigger value or something in the FX columns) to decide if the output gate at any given time is high. Somewhat similar to this I've also wanted to do steps in the patterns that are played only every nth repetition of the pattern so I could do fills and small variations without cloning a pattern and placing it in the sequence. This also seems possible with the mappings if there's access to some time-related parameter that's longer than the pattern length is. Like how many times current pattern has been repeated or maybe even current play time in ticks (the values there would be pretty inconvenient to work with though) or whatever. Run that through a CALC MOD and IF and you can do all sorts of fun repetitions and things that are longer than the pattern.
Doing compositions with an algorithmic approach could be fun too. Instead of building patterns and sequences by hand see how you can manipulate mappings and use external CV/I2C and LFOs and envelopes to create the whole piece. It looks like it should be possible to create your own lil' turing machine too with the mappings where a pattern acts as the memory.
Can individual midi notes act as a source? I control a drum machine with midi and it might be cool to send a gate whenever C4 (kick) is played. Actually as I type this out I realized it most likely can be done if the midi note value can be compared against a number: if midi note == 60 then gate high.
I've been wanting to do something where I can have an external pot or slider to control the "density" of the patterns in my live set. Now with the IF logic I can compare the CV from an external pot against a value in the pattern (maybe the trigger value or something in the FX columns) to decide if the output gate at any given time is high. Somewhat similar to this I've also wanted to do steps in the patterns that are played only every nth repetition of the pattern so I could do fills and small variations without cloning a pattern and placing it in the sequence. This also seems possible with the mappings if there's access to some time-related parameter that's longer than the pattern length is. Like how many times current pattern has been repeated or maybe even current play time in ticks (the values there would be pretty inconvenient to work with though) or whatever. Run that through a CALC MOD and IF and you can do all sorts of fun repetitions and things that are longer than the pattern.
Doing compositions with an algorithmic approach could be fun too. Instead of building patterns and sequences by hand see how you can manipulate mappings and use external CV/I2C and LFOs and envelopes to create the whole piece. It looks like it should be possible to create your own lil' turing machine too with the mappings where a pattern acts as the memory.
Can individual midi notes act as a source? I control a drum machine with midi and it might be cool to send a gate whenever C4 (kick) is played. Actually as I type this out I realized it most likely can be done if the midi note value can be compared against a number: if midi note == 60 then gate high.

