04-16-2019, 04:05 AM
(This post was last modified: 04-16-2019, 04:22 AM by funqpatrol.)
Hi all,
Not sure if it's already possible but looking into the manual I don't see how.
My suggestion would be to implement a metropolis style sequencing that perfoms a certain number of repeat of that step on every clock pulse before continuing to the next step. with the folowing prameteres:
FX1: pulse/repeat count up to 8 or more per step
FX2: skip or glide per step
FX3: gate mode (hold, repeat, single or rest) per step
easy
what do you guys think? that would be unreal to have that.
Thanks for considering!
Not sure if it's already possible but looking into the manual I don't see how.
My suggestion would be to implement a metropolis style sequencing that perfoms a certain number of repeat of that step on every clock pulse before continuing to the next step. with the folowing prameteres:
FX1: pulse/repeat count up to 8 or more per step
FX2: skip or glide per step
FX3: gate mode (hold, repeat, single or rest) per step
easy
what do you guys think? that would be unreal to have that.Thanks for considering!

