I am happy to provide you a new release candidate (as in: public beta) for the upcoming NerdSEQ firmware V3.0 as well as the upcoming Video Expander Firmware V3.0.
This is an update for the NerdSEQ and another update if you also got a Video Expander (VEX).
Please follow this update order:
1. Copy the NerdSEQ firmware (unpacked, 'nerdseq.hex') into the firmware folder of the NerdSEQ SD Card.
2. (optional) Copy the video expander firmware (unpacked, 'vex_3_0_rc1.vex') into the firmware folder of the NerdSEQ SD Card.
3. (optional) Unpack the 'shaders.zip' file onto the NerdSEQ SD Card root (Unpacking will create a folder on the NerdSEQ root called 'shaders'.) The shaders in that folder are a collection of fragment shaders taken from different (open) sources. Most of the shaders run as they are (all files that start with SHxx) but are not enhanced yet to be used with all the NerdSEQ modulations.
4. Update the NerdSEQ firmware (follow the firmware update rules https://forum.xor.eu/showthread.php?tid=4 and if you get stuck there and it doesn't work, read the many threads and the manual about it and it will be fine!! Updating the NerdSEQ always works!)
5. (optional) With the new NerdSEQ firmware V3.0 running, update the Video Expander firmware. Go to Setup->Expander FW Update. Choose the firmware file: VEX_3_0_RC1.VEX and press OK. Choose Update Now and it will start the update. Once finished it will show the detected new video expander firmware.
The Video Expander must be enabled and fully working already to be able to do the update. That means also that both cables, the 12 pin (midi) and the 14 pin (NSA) ribbon cables must be connected with the NerdSEQ (and be sure you don't break the SD Card if the 12 pin cable has not been installed yet. The usual hotplug rules apply)!
For the video synthesis functionality please check the latest version of the manual on github:
https://github.com/XORElectronics/nerdSEQ_docs
The manual is not ready and not formated well but all the video functionality is described well in there and it is worth to check it out as many questions will be answered upfront! I will update the manual in the next days so it is ready together with the release.
Check out the new things for V3.0 here:
Dualchord
- added dualchord presets
- added dualchord preset import/export
- added notes to dualchord CV/MOD FX and patch
- fixed dualchord Note FX which was half a note wrong, added note off
- added missing dualchord LFO FX
- added dualchord FX command to set note mode and change presets
- fixed dualchord random FX functions
- fixed dualchord kill FX function
- fixed FX execution for dualchord patch
- added set dualchord preset command in mappings
- added Part Mode to dualchord setting FX
- fixed dualchord knob selection for velocity
- reduced amount of patches and increased amount of patch rows (fixes dualchord patch bug)
Video Expander / Video Synthesis
- added video synthesizer functionality with the use of glsl shaders
- added new video expander firmware update which uses the .VEX extension
- added Video destinations to mappings
- added shortcut to enter video project screen (PROJECT button twice) only if the VEX got Firmware 3.0
- added HDMI Mode and Group to the settings so all video modes can now be used
- added current value screen for video
- added automator destinations for video
- added patch and tables for video
- added dedicated envelopes and LFOs for the video synthesis
- updated video patterns/tracktype for a complete integration in the sequence
General
- fixed knob input from Multi-IO in first MODE A
- fixed patch execution for Patch notes and other functions
- added tables for all tracktypes
- added 6 possible executable columns for tables
- added table -> no note/retrigger 'transpose command' '***'
- added velocity overrule FX to midi which can be used to have in/decreasing volumes combined with tables (midi delay)
- added clock in auto-start on demand
- fixed clock settings from track setup menu
- Shift+F9 on keyboard switches to video project screen
- fixed set CV16 note from mapping
- updated ART commands to send CC, Portamento, Pitchbend etc, fixed transpose issue with ART notes
- fixed copy/paste between Modular FX
- added copy/paste between Trigger16 and I2C drummatrix
- added live globaltranspose update
- fixed record to audio track 8 from Midi
- fixed mapping overflow of automator values with an offset
- added scale direction setting in mappings
- fixed wrong text for midi mapping source commands (eg program change)
As usual, this is a release candidate. It is not intended for productive use as I can't guarantee that they are no unexpected side effects. Also saved projects will guaranteed work for the release version but are not backwards compatible to 2.03 or earlier. So be aware to backup your projects / SD Card first!!! (Which is something you should do anyways from time to time)
It is important that they are enough people testing this version and that I get enough feedback about it.
With installing and testing you help getting the version ready for stable use. I aim for a release within 1-2 weeks!!
Please report any issues with this version only in this thread and not in the bug reports!
Download the release candidate firmwares below.
Update RC2:
- fixed User Interface color issues
Update RC3:
- fixed Midi hanging notes if used with output offset
- fixed CV16 note output on NSA 2 with mappings
- fixed transpose naming in tables
- added delete file function in the VEX file-browser
- added return to sequencer screen from Launchpad Modular pattern again
- fixed several minor table issues. default table speed is 6 like regular patterns now
- added velocity with midi note off
- added new Midi note destinations for the mappings which is a combined source that includes the note from the former row as well as the trigger/gate from the current row
Update RC4:
- Fixed midi note preview with note offset and scales
Update RC5:
- Fixed note input for midi channels with note offset for keyboard, midi, CV/Gate input
nerdseq.hex (Size: 5,44 MB / Downloads: 94)
vex_3_0_rc1.vex (Size: 1,33 MB / Downloads: 41)
shaders.zip (Size: 286,29 KB / Downloads: 57)
nerdseq.zip (Size: 1,71 MB / Downloads: 76)
vex_3_0_rc1.zip (Size: 448,44 KB / Downloads: 41)
This is an update for the NerdSEQ and another update if you also got a Video Expander (VEX).
Please follow this update order:
1. Copy the NerdSEQ firmware (unpacked, 'nerdseq.hex') into the firmware folder of the NerdSEQ SD Card.
2. (optional) Copy the video expander firmware (unpacked, 'vex_3_0_rc1.vex') into the firmware folder of the NerdSEQ SD Card.
3. (optional) Unpack the 'shaders.zip' file onto the NerdSEQ SD Card root (Unpacking will create a folder on the NerdSEQ root called 'shaders'.) The shaders in that folder are a collection of fragment shaders taken from different (open) sources. Most of the shaders run as they are (all files that start with SHxx) but are not enhanced yet to be used with all the NerdSEQ modulations.
4. Update the NerdSEQ firmware (follow the firmware update rules https://forum.xor.eu/showthread.php?tid=4 and if you get stuck there and it doesn't work, read the many threads and the manual about it and it will be fine!! Updating the NerdSEQ always works!)
5. (optional) With the new NerdSEQ firmware V3.0 running, update the Video Expander firmware. Go to Setup->Expander FW Update. Choose the firmware file: VEX_3_0_RC1.VEX and press OK. Choose Update Now and it will start the update. Once finished it will show the detected new video expander firmware.
The Video Expander must be enabled and fully working already to be able to do the update. That means also that both cables, the 12 pin (midi) and the 14 pin (NSA) ribbon cables must be connected with the NerdSEQ (and be sure you don't break the SD Card if the 12 pin cable has not been installed yet. The usual hotplug rules apply)!
For the video synthesis functionality please check the latest version of the manual on github:
https://github.com/XORElectronics/nerdSEQ_docs
The manual is not ready and not formated well but all the video functionality is described well in there and it is worth to check it out as many questions will be answered upfront! I will update the manual in the next days so it is ready together with the release.
Check out the new things for V3.0 here:
Dualchord
- added dualchord presets
- added dualchord preset import/export
- added notes to dualchord CV/MOD FX and patch
- fixed dualchord Note FX which was half a note wrong, added note off
- added missing dualchord LFO FX
- added dualchord FX command to set note mode and change presets
- fixed dualchord random FX functions
- fixed dualchord kill FX function
- fixed FX execution for dualchord patch
- added set dualchord preset command in mappings
- added Part Mode to dualchord setting FX
- fixed dualchord knob selection for velocity
- reduced amount of patches and increased amount of patch rows (fixes dualchord patch bug)
Video Expander / Video Synthesis
- added video synthesizer functionality with the use of glsl shaders
- added new video expander firmware update which uses the .VEX extension
- added Video destinations to mappings
- added shortcut to enter video project screen (PROJECT button twice) only if the VEX got Firmware 3.0
- added HDMI Mode and Group to the settings so all video modes can now be used
- added current value screen for video
- added automator destinations for video
- added patch and tables for video
- added dedicated envelopes and LFOs for the video synthesis
- updated video patterns/tracktype for a complete integration in the sequence
General
- fixed knob input from Multi-IO in first MODE A
- fixed patch execution for Patch notes and other functions
- added tables for all tracktypes
- added 6 possible executable columns for tables
- added table -> no note/retrigger 'transpose command' '***'
- added velocity overrule FX to midi which can be used to have in/decreasing volumes combined with tables (midi delay)
- added clock in auto-start on demand
- fixed clock settings from track setup menu
- Shift+F9 on keyboard switches to video project screen
- fixed set CV16 note from mapping
- updated ART commands to send CC, Portamento, Pitchbend etc, fixed transpose issue with ART notes
- fixed copy/paste between Modular FX
- added copy/paste between Trigger16 and I2C drummatrix
- added live globaltranspose update
- fixed record to audio track 8 from Midi
- fixed mapping overflow of automator values with an offset
- added scale direction setting in mappings
- fixed wrong text for midi mapping source commands (eg program change)
As usual, this is a release candidate. It is not intended for productive use as I can't guarantee that they are no unexpected side effects. Also saved projects will guaranteed work for the release version but are not backwards compatible to 2.03 or earlier. So be aware to backup your projects / SD Card first!!! (Which is something you should do anyways from time to time)
It is important that they are enough people testing this version and that I get enough feedback about it.
With installing and testing you help getting the version ready for stable use. I aim for a release within 1-2 weeks!!
Please report any issues with this version only in this thread and not in the bug reports!
Download the release candidate firmwares below.
Update RC2:
- fixed User Interface color issues
Update RC3:
- fixed Midi hanging notes if used with output offset
- fixed CV16 note output on NSA 2 with mappings
- fixed transpose naming in tables
- added delete file function in the VEX file-browser
- added return to sequencer screen from Launchpad Modular pattern again
- fixed several minor table issues. default table speed is 6 like regular patterns now
- added velocity with midi note off
- added new Midi note destinations for the mappings which is a combined source that includes the note from the former row as well as the trigger/gate from the current row
Update RC4:
- Fixed midi note preview with note offset and scales
Update RC5:
- Fixed note input for midi channels with note offset for keyboard, midi, CV/Gate input
shaders.zip (Size: 286,29 KB / Downloads: 57)
nerdseq.zip (Size: 1,71 MB / Downloads: 76)
vex_3_0_rc1.zip (Size: 448,44 KB / Downloads: 41)
PLEASE use the search function if something have been asked or discussed before.
Every (unnessesary) forum support means less time to develop! But of course, i am here to help!
Every (unnessesary) forum support means less time to develop! But of course, i am here to help!

