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Midi -> possible hanging gates
#4
I played one single note by hand on Digitone and the gate on Nerdseq hung. I did plan on programming a sequence but just played one note to check it was working first, and when it hung I didn’t feel the need to program a sequence as it had already happened. Nerdseq was setup to receive midi input but not to record it. Midi channels 1 - 4 on the Digitone tracks correspond to cv gate tracks 1 - 4 on the Nerdseq. After the note hang I hit 2x STOP on Digitone which stopped the gate on Nerdseq. Then I played one note by hand on Digitone and it hangs again. Yes it’s reproducable, I can’t stop it happening.

I don’t know if it’s helpful for you to look back at my previous posts when you fixed this same issue with Digitone & Digitakt midi to Nerdseq before? It’s exactly the same issue - at least from a user perspective.
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Messages In This Thread
Midi -> possible hanging gates - by XORadmin - 01-02-2020, 09:13 AM
RE: Midi -> possible hanging gates - by XORadmin - 01-04-2020, 10:21 AM
RE: Midi -> possible hanging gates - by pmarchitect - 01-04-2020, 02:09 PM
RE: Midi -> possible hanging gates - by XORadmin - 01-04-2020, 02:23 PM
RE: Midi -> possible hanging gates - by XORadmin - 01-04-2020, 03:38 PM
RE: Midi -> possible hanging gates - by XORadmin - 01-04-2020, 11:41 PM
RE: Midi -> possible hanging gates - by XORadmin - 01-05-2020, 07:32 PM
RE: Midi -> possible hanging gates - by XORadmin - 01-06-2020, 09:45 AM
RE: Midi -> possible hanging gates - by XORadmin - 01-06-2020, 07:08 PM
RE: Midi -> possible hanging gates - by XORadmin - 01-09-2020, 09:26 AM

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