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track modulation, pitch, fx, etc control with gamepad X Y
#1
I'm loving the Nerdseq as both a writing and performance tool for modular and one of the reasons I bought it is to use the gamepad with it. I was a little disappointed to see the only functionality the gamepad feature has is emulating the shift and arrow keys but I'm hoping to see more features in the future...

While I have several Sega controllers a hand, I also have a set of Atari 2600 controllers which use the same port size and comm protocol, and(while being limited by the number of buttons) they do in fact work with the Nerdseq. What I'd really like to do is to use the Atari's joystick as an XY pad to control things like pitch bend, modulation rates, track fx etc in real time. Not only would this be a lot fun to perform with, it would also be pretty cool for audience members to see during a live set. In general, I'd like to set the functions of each button and the X and Y of the data from the gamepad port to whatever I like.


Is this something that can be implemented?
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track modulation, pitch, fx, etc control with gamepad X Y - by chuckleone - 04-30-2020, 05:58 PM

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