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  [NO BUG] When duplicating tables from audio tracks
Posted by: depaffect - 10-25-2020, 01:38 AM - Forum: Beauty and less important bugs/glitches - Replies (3)

If you create a table in an audio track, and then use that table  on a modular track, the table appears greyed out in the modular track (as if it's unassigned)

It still can be used however

Also if you duplicate that table, the FX column does not duplicate across so your new copy has a blank FX column

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  [NO BUG] Live Input Pass to Trig outputting constant voltage
Posted by: Blogic12 - 10-25-2020, 01:36 AM - Forum: Beauty and less important bugs/glitches - Replies (7)

I'm not sure if its user error or a bug, but when live input is turned on and i have 'pass to trig' turned on to a channel, i get a consent high voltage out of the trigger output of that channel and it dosnt respond at all to input.
Even if i have nothing plugged into the inputs, it outputs a constant high voltage out of the trigger output.

i am on Firmware V1.22A

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  [NO BUG] Table / Nerd Menu Functionality
Posted by: Terekki - 10-23-2020, 07:54 PM - Forum: Beauty and less important bugs/glitches - Replies (11)

Thanks for all the effort on the new firmware - simply amazing!

Any reason why adding a random (or any kind of table) - with the Nerd Menu doesn't work for me? I select Shift>Nerd and Preset>Random and hit Ok but nothing happens? More than likely something stupid on my end...

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  Multitrack note editing mode
Posted by: topherdavis - 10-23-2020, 07:36 PM - Forum: Feature requests - Replies (1)

For composing it would be really nice if there could be a side by side view of the note/trig for the tracks that could be edited simultaneously rather than having to always switching between track screens. I find it hard to jump back and forth and keep track what I am wanting to do if I'm trying to layer individual note changes to create chord progressions. Obviously there isn't as much real estate as the polyend tracker, but a super abbreviated version of that would be nice.

[Image: 0?ui=2&ik=09e274ca18&attid=0.1&permmsgid..._kgmmcw4d0]

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  2HP/4HP midi expander
Posted by: ArkOdd - 10-23-2020, 02:27 PM - Forum: Feature requests - Replies (1)

Hi,

Is it planned to get a smaller version of the midi expander (via midi 3,5 patch cable and loose megadrive connector)  ? 8HP is a lot even in a medium size case

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  CV midi note velocity
Posted by: hallmar - 10-22-2020, 10:18 PM - Forum: Feature requests - No Replies

Hi!

So I'm using a MIDI track on my Nerdseq to sequence MIDI drums and it works like a charm!
But it would be even better if there was an FX for a MIDI track that adjusts a MIDI notes/voice velocity.

So I would be able to have 4 CV's going into the Nerdseq and route them to adjust the velocity of each voice in a specific MIDI track using the Automate feature.
Then I'd be able to adjust the volume of the four drum voices for that MIDI track.

Would it be possible? Smile

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  Randomise volume
Posted by: ural - 10-22-2020, 11:42 AM - Forum: General Questions - Replies (2)

Hi!

Tell me please, is it possible to randomise volume in sample pattern? Kind of powerful function for short patterns.

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  MIDI Drum mapping
Posted by: ArkOdd - 10-22-2020, 08:06 AM - Forum: General Questions - Replies (5)

Hi,

I would like to use only one nerdeseq midi track to manage 4 voice drum as midi tracks manage 4 notes. (my midi interface is Mutant brain... i need notes and trigger to select sample in my sampler for each drum voice).

But i can't achieve this...because it's a polyphony mode and the second note is triggered only if first one is active. i assume i would like that all four notes independant (and not polyphonic)... or that each note got his own midi channel.

Is there a way ? how to configure nerdseq and mutant brain for this goal ?

Thank you

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  [FIXED] User interface settings not saved in 1.22
Posted by: joe_biomassa - 10-19-2020, 03:48 AM - Forum: Beauty and less important bugs/glitches - Replies (2)

HI!

First of all, thanks for the firmware! It is amazing, well worth the wait!

A very small bug (or maybe that's me?) — after i change color scheme the old one is always back upon restart even though i press 'Save' in user interface settings.
It is very minor of course, but might be worth reporting.

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  Firmware V1.22A
Posted by: XORadmin - 10-18-2020, 10:28 PM - Forum: Firmware / Manual - Replies (33)

I'm happy again to present you the latest firmware with again plenty of new (major!!) functions and some fixes.

It took a bit longer this time, but i am sure it was definitely worth the waiting!


Some important information before you update:

- make a backup of your SD Card and especially of your projects
- Old Projects can simply be loaded with the new version
- Firmware updates always work, if it doesn't, then you did something wrong. Check the Firmware update FAQ for some infos.
- No worries, in case of any issues you can always go back to your earlier version!
- I totally can understand if you are disappointed if your long awaited feature request is not included in this update. I really do my best to get much new stuff in the releases and i keep track on all the hundrets of feature requests. I constantly update my 2do list and change priorities depending on many factors. Please read the FAQ in the forum to find out how i work and how i don't work. In the end, i can never please anybody. But i do my best to make it better each time.

Also note: Since the last versions the update will look a bit different around the end of updating. For most people the Progressbar will go back to 0 and some percent. That is totally fine and as long as it says 'Updating Succeed', then everything is fine.

Here are most of the changings / additions:

Envelopes
- added 8 ADSR envelopes with advanced settings 'behind' the automator screen
- many sources and destinations
- One Shot, AD-SR and Loop mode. (AD when the Gate is set, SR when it is released)
- Envelope chaining possible

Automators
- added envelope 'mirror' for automators with Offset, Invert, AMP and bitrate 1..12 bit
  clones one of the selected envelopes actually into the automators
- updated CV input for automators, added Offset, Invert, AMP, Bitrate 1..12bit
- updated bitrate/quantisation to a finer resolution for all automators
- removed back function in LFO settings (obsolete)
- added pulse wave to the LFO

General
- changed input calibration and autocalibration for a more precise response (Inputs need new calbration!!!)
- added 'New Project' function
- replaced old screensaver with a new fancy one
- Added ** in the sequencer screen which is to stop a pattern (shift delete on empty spot)
- added change to another pattern in pattern screen by holding the pattern button and navigating (navigates through the order in sequencer screen)
- fixed CV input sampling bug (occasional CV input drops)
- fixed note transpose for non-note values
- added 'set' Patch in pressing SHIFT+OK in patch screen
- added envelope FX functions to CV/Gate track
- added SHIFT UP/DOWN function to marked pattern Nerd Menu to shift all marked values up or down with wrap around
- added patternlength function for editing and playing (default patternlength in setup menu)
- updated euclidean and random jump to work within patternlength
- changed flip row, random order etc from nerd menu to work with marked area instead of the whole row
- added autobackup and special screen in case of crashing (which hopefully will never happen)
- Added default groove settings (setup screen) for new patterns
- Added probability for the whole sequencer row
- Fixed possible bad probability seed
- Updated current values settings, added Current value for Midi and Audio tracks
- changed behaviour to get into screens so it is 'the same everywhere' :
   for all tracks, if you press the patch button you will get into the current values screen. If you press it again you will get to the track setup (and the other way around).  Of course except for if you selected a patch.
- added 'Hold SHIFT+STOP" double request before stopping sequencer (enable in setup)
- fixed track transpose saving
- added max Mainclock steps (amount of steps for the baseclock)
- fixed navigation wrap so it works for all track types

Audio / Sample / Synth
- Added FM 4 Operator synth engine
- updated volume and bitcrush resolution to 256 instead of 128
- reduced sample memory to 190000 byte (needed more memory) Sorry here, still around 4 seconds. I tried to get as little as possible but still being future proof. 
- added basic wavefolder function/effect
- added lofi delay function (per track)
- added sample glide functions
- added automator FX, envelope fx + glide + wavefold + delay settings for sample FX
- added gate off function (beside sample/wave off) to allow a envelope release. (shift+delete is either note/sample/wave off or gate off as 2nd function)
- added function to clone the audio from Track 7 to Track 8. So a nice stereo field can be generated when using different delay values.
- renamed sample tracks to 'Audio'
- changed audio retrigger so a value of 00 would retrigger the envelope
- added double stop track function to stop waveforms from the current track
- added set waveform/sample as sample FX

CV16
- fixed missing decrements for CV16 standard FX values
- Fixed current values which didn't show the modular tracks but the CV16 instead

T16
- delete in drummatrix deletes only the current drum and not the whole row anymore
- fixed trigger16 random and overrule functions for FX columns
- Trigger16 drummatrix triggers are now also visible in the regular T16 columns.

Midi
- Simple Midi debug in the record/input screen. Shows note midi data first byte on top
- Fixed samples so a waveform would also trigger from Midi
- fixed pitchbend from midi so it works also when not recording
- bugfix for midi active sensing
- fixed note delete for midi track (velocity was missing)
- Fix: editsteps work also for midi step change of notes

Table
- major rework of the tables
- added change to another table from the table screen (hold table button and then cursor up/down)
- added some pattern handling for tables (new table etc)
- Added new table functions for random, scaling, chords, not allowed notes etc (this allows indeed scaling of your main sequence)
- rewrite and timing fix for tables
- added table tick source from sequencer function (SPFX)
- Added CV input as table source
- Added Automators as table source
- fixed table editing
- Added nerd menu for table screen to release tables
- added Table presets to nerd menu to add different tables like doubles, triplets, different chords...
- enabled compact table functions which releases empty and unused tables
- added Table screen animation
- added Table functions for audio tracks (samples/waveforms)
- added backwards and pingpong Table features
- Added animation for tables

And many minor small things that came along the way or needed to be done...

The new firmware is attached here, download it, put it in your firmware folder and update following the usual firmware update instructions.

Also to be sure that you don't miss any feature or to know how it works, check the manual.
The new manual version V1.22 is available in this thread:
https://forum.xor.eu/showthread.php?tid=843

The Firmware and Manual is also always available on the XOR Website:
https://xor-electronics.com/nerdseq/

Don't forget to spread the word, make videos, because that is what's needed to continue adding new features!!

[Image: heart.png]...and stay safe!

* Updated to V1.22A *
- fixed settings saving for some units



Attached Files
.zip   nerdseq.zip (Size: 1,21 MB / Downloads: 54)
.hex   nerdseq.hex (Size: 3,64 MB / Downloads: 62)
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