| Welcome, Guest |
You have to register before you can post on our site.
|
| Online Users |
There are currently 75 online users. » 0 Member(s) | 72 Guest(s) Applebot, Baidu, Facebook
|
|
|
| Can anyone explain lfos |
|
Posted by: ipassenger - 06-22-2020, 09:40 PM - Forum: General Questions
- Replies (10)
|
 |
So I get what an lfo is but they confuse they hell out of me in this. I’ve read the section in the manual but I just don’t really get em.
Tried using an lfo to send a voltage out of a mod out and had to really experiment to get a +5/-5 swing from the mod out, the lfo needed offsets and getting specific speeds seemed really tricky.
Has anyone totally sussed them and be willing to explain them, how to get most out of different speeds and clock settings, how the noise settings work, etc, how to make a square wave?
|
|
|
| Midi Note Retrig Question |
|
Posted by: rhgk - 06-22-2020, 03:53 PM - Forum: General Questions
- Replies (3)
|
 |
Hey guys,
I generally play into the nerdseq via a midi keyboard. My question is if there is a way to retrig the gate for a track I'm playing into in the event of overlapping notes. Currently, overlapping notes have a glide effect, but I would want the gate to trigger on every new note on.
Thanks!
|
|
|
| midi note record question |
|
Posted by: ipassenger - 06-21-2020, 08:56 PM - Forum: General Questions
- Replies (3)
|
 |
v1.21
When I record midi to a midi track from my keyboard (or from a midi clip in ableton live, it seems to only record to midi note lanes 2-4 on track 1, any idea what I am doing wrong?
Cheers
Forget that, i rebooted it and it is behaving properly now.
Is it possible to set local off when recording on the nerdseq in midi, so it doesn't echo the midi input back out the output?
|
|
|
| *NO BUG* Probability remains active |
|
Posted by: Cinematic - 06-17-2020, 11:28 AM - Forum: Beauty and less important bugs/glitches
- Replies (1)
|
 |
Hi,
Not sure if it's a bug or by design, but if you set a probability on a note event, the probability works on all notes in the loop and not on just the note selected. I was expecting the selected note to play (or not) based on the probability. So this would mean setting probability on every note. However, when you remove the probability from the FX, the probability setting remains active, even after stopping the sequence and restarting it. It's all fine if you know this, but this kept me busy for a while, wondering why notes didn't play.
|
|
|
| max distance between nerdseq and expanders |
|
Posted by: skal - 06-10-2020, 05:55 PM - Forum: NerdSEQ Expanders
- Replies (3)
|
 |
hi
just a challenge for you all
I tried to put a triger 16 far away than 2.5m from it's parent nerdseq and it works perfect
who can get further?
a message to creators : why not create a 2hp expansion module to allow safe hdmi (or anything else) distanciation (covid rules :p )
skal
|
|
|
| Patch screen live output |
|
Posted by: theotteryears - 06-05-2020, 09:26 AM - Forum: General Questions
- Replies (2)
|
 |
any chance we could get live output from the Patch screen as this would really help make live changes to modules.
I use a track of nerdseq just for patches (macro control) of a few modules at once. Hearing the value changes in realtime would be really helpful.
|
|
|
|