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| Convergence of Trigger16 and Multi-IO track types |
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Posted by: sarukas - 01-24-2025, 09:42 PM - Forum: Feature requests
- Replies (1)
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It seems to me that the two track types in terms of software UI are essentially converging to similar functionality.
Why not merge both types into one type: multi-io. Multi-io is winning out. This could be useful cleanup at least on the UI level, so that they are one and the same and share all key feature (like drummatrix for trigger16). Multi IO today has a bit more capability alteady and I find myself just using MultiIO to drive the Trigger16 outputs.
Would simplify things in the long term, at least it looks that way from where I stand.
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| [NO BUG] Midi DIN I/O suddenly stopped working |
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Posted by: Barney Rubble - 01-24-2025, 04:45 PM - Forum: Beauty and less important bugs/glitches
- Replies (3)
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Hi Thomas,
I have the earlier Din/Gamepad device which suddely stopped working. There was no magic smoke or changes it just stopped sending or recieving midi.
My usual setup uses a controller keyboard for note input and mapped cc's. This has been working well for months/years.
Troubleshooting steps
Checked software cofiguration for keyboard and Nerdseq mid ch 1
Created new project to rule out corruption
Created Midi tracks and monitored connection - nothing
Installed latest firmware
Checked internal ribbon cables seated correctly - swapped out midi ribbon cable
Checked midi cable from controller and controller keyboard via midi monitor - all ok
After all above steps I connected a LaunchPad Pro and had mixed results. LaunchPad showed correct colours and sequencer/ patterns working. However, none of the functions to control Nerdseq worked, start/stop etc.
Connected Nerdseq to computer midi monitor and there was activity.
Question: If this is a hardware fault is there a way to find out if the issue is on the main board or the expander ?
Can you suggest anything else I may not have tried.
Cheers
b
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| Pam's 24PPQN Source vs NerdSEQs Mod.Clock24 In |
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Posted by: VMG - 01-10-2025, 05:48 PM - Forum: General Questions
- Replies (2)
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Hello friends of my favorite sequencer ever
I thought I had a pretty good understanding of "Clocks", and PPQN and all that... but something is mystifying me today and I am hoping someone here can educate me.
The Setup:
I have a default-out-of-the-box Pamela's PRO Workout, set to 24PPQN and Ch1 pulsing at x1 speed, so 1/4 note blinks at 120bpm.
I have NerdSEQ set to Project > Clock > MOD.CLOCK24 and NerdSEQ Track Setup is NORMAL (Clock)
First test:
I take that Ch1 1/4 note blink and stick it into NerdSEQ's Clock IN. In a Pattern, the cursor is moving verrrry slow across the 64 steps (I am assuming 16 steps (00-0F) == 1/4 note?) so I expected NerdSEQ's cursor to be haulin' azz flying through 00-0F with each pulse coming from Pam's Ch1. Instead, NerdSEQ pattern is advancing 1 step (meaning 00 -> 01 -> 02) one step every 6 pulses from Pam's.
Second test:
If I change NerdSEQ to MOD.CLOCK (no 24), then the Pattern steps advance once per Pam's pulse... which is closer to what I expected but still nowhere near fast as I thought.
Third test:
If I then change Pam's Ch1 to x16, NerdSEQ Pattern steps seem to fly as expected; 1/4 note (1 pulse from Pams) = Steps 00-0F of the Pattern, or 4 beats per pattern in a 4/4 120bpm tempo. If that makes sense...
Additionally, I did go in and mess with SHIFT-NERD > Track Setup > Clock * 8 but that doesn't seem to make sense to need to do that. Plus, it's also not fast enough. So I don't think that's the solution...
I do not think this is a NerdSEQ issue, I am only asking here because I am working with these 2 modules today and hoped someone here could demystify what's happening. I do not seem to have these sync oddities with other gear, including Pams PRO to Pams NEW, for example... or Eloquencer or PER|FORMER or Sinfonion, etc, though these all do have their own clock divider setups, just not as in depth as Nerdy.
Anyway, sorry to ask a General Teach Me About Clocks question on a specific hardware's forum - but hopefully someone can explain how best to set up an external clock to NerdSEQ for the 1:1 beats per measure my narrow mind is expecting
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| Empty pattern visibility |
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Posted by: kriskeyman - 01-09-2025, 06:48 AM - Forum: General Questions
- Replies (2)
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Is there any way to differentiate empty patterns from populated patterns? For example, dim the empty patterns and show them as grey instead of white in the sequencer screen, or bold them.
Sometimes it gets a bit difficult for me to remember which are my empty cells across various track types.
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