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  MIDI tracks - multiple channels per track?
Posted by: Kubase - 12-30-2020, 10:15 AM - Forum: Feature requests - Replies (11)

Would this be possible for, say, controlling 4 x monophonic devices per track?

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  Return to most recent screen after screensaver.
Posted by: spilthyfred - 12-30-2020, 03:02 AM - Forum: Feature requests - No Replies

Hi, after the screensaver comes on and I push a button, it always returns to the main sequencer page. Is it possible to have the Nerdseq return to the most recent page I was working on?

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  How to randomize notes from a scale?
Posted by: jlamores - 12-29-2020, 05:46 PM - Forum: General Questions - Replies (16)

I am beginning learning the Nerdseq and I would like to know how in a step you can randomize a note, from a choosen scale or chord.
Can this be done with the FX? or using tables?

Thanks!

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  Data entry knob for the Nerdseq (midi?)
Posted by: funqpatrol - 12-29-2020, 01:56 PM - Forum: Feature requests - Replies (1)

Hey!,

I'm dreaming of a data entry knob for the Nerdseq and wondering if this could be implemented via midi (fader, knob, etc.) that we would set by midi learn?

Thanks for considering

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  Repeating Patterns
Posted by: sak-rwsd - 12-28-2020, 02:24 AM - Forum: General Questions - Replies (7)

I have a basic question here.  I just want to make sure I’m not missing anything more efficient, so I don’t eat into my 175 patterns for each track.  Sorry if this is clear in the manual and I’ve missed it!  If I want to repeat a pattern X times, then have silence for Y measures (while another part plays), do I just make X copies of said pattern and then insert Y copies of a blank pattern, which is what I’m doing, or is there another way (e.g. like follow actions in Ableton)?

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  Gamepad stoped working
Posted by: MichaalHell - 12-26-2020, 08:45 PM - Forum: General Questions - Replies (4)

Hi,

New user here only been using Nerdseq for two weeks.. I bought it with the midi expander and got a 6button gamepad from retro-bits.. 
I’ve been able to use the controller up until yesterday, now it’s not responding at all I’ve looked through the settings (gamepad on etc.) and also looked at the mapping but it is not responding. 

One thing of note is that I’ve never been able to use the xyz and mode buttons which is odd.. 

Any tips as to get this to work again would be awesome since I really enjoy using the nerdseq with a gamepad

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  Smoothing midi CC changes
Posted by: kaplundafunk - 12-24-2020, 05:34 AM - Forum: General Questions - Replies (1)

I was sending midi from my Moog Sub37 into the nerdseq and recording knob twiddles. It is recording the midi CC changes but when I play it back into the sub37 all CC messages sound stepped (as expected) I am wondering if there is a way to smooth out midi CC changes to not sound stepped. 
I understand it is not a continuous recording but if there was a way to glide/smooth the stepped CC changes on the output, that would be enough. 
Is there a way to do this or would it be possible in a future update?

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  Opposite of Clone to Modular
Posted by: MATTHS - 12-23-2020, 08:43 PM - Forum: General Questions - Replies (3)

Hello,

With regards to :

Clone to Modular → If enabled, the midi notes and note off from the first note column is also being sent/cloned to the local CV and gate output of the track. Midi on sets the Gate and the CV value to the note and Note off (also with kill) resets the gate again.

I would like the opposite to happen as follows:

I would like to set Track 1 as a MIDI channel (channel 1).
Send Notes and Gate from Track 1 via MIDI to an external synth.
But....
I would like to have the local CV, Trigger and Modulation of Track 1 to ignore the notes being played via MIDI and send a set of completely different notes, triggers and modulation to that of the MIDI out of the local outputs.

This essentially gives me both a MIDI track and a local CV, Trigger and MOD track all on the same track!

Is this possible?

The manual says - Page 36 under Pattern Screen (Midi tracks)

4 Note columns where each Note columns has the Note Value and a Velocity value. The
Velocity (mostly volume) can be from 00 (Note off) to 7F. So 4 voice polyphonic midi sequencing per track is possible. Additionally also notes for the local CV, MOD and Trigger/ Gate outputs can be filled in here.



Thank you!

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  8 Trigs and 8 CV Expander
Posted by: MATTHS - 12-23-2020, 08:17 PM - Forum: Feature requests - Replies (1)

I'd love to see an expander that offers 8 Triggers and 8 CV please!

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  Behaviour of envelope calls within tables
Posted by: TME - 12-23-2020, 03:41 PM - Forum: General Questions - Replies (2)

Hi, I searched for information on this - apologies in advance if I missed a previous post that has already discussed this.

Basically I'm uncertain of the expected behaviour of calling envelopes from the FX column of the tables menu. My goal was to trigger different envelope gates from within a table that are different (shorter) from the gates used in the main pattern. For example, if I set ENV1 to value '102' in the pattern menu, the envelope gate is called as expected on the associated step. However, using the FX column to call another envelope from within the table menu, say ENV2 with much faster A-D, there is a 4-digit field. I've tried many different values in the 4-digit field (including '0102') and have yet to find a setting that triggers the ENV2 gate. I've tested the ENV2 in the main pattern, and everything works as expected, but it's just not happening from within tables... Any suggestions?

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