Couldn’t see a question on this in the forum but if you have a link to the answer please let me know ?.
In the photo below, I want to edit the sequence so it will automatically play the orange island 3 times then jump to the purple island to play one time then back to the orange island.
How do I do this and where would I enter the command?
- T16 or I2C/Multi trigs available as mapping sources.
- The ability to trigger sample slots 2 + 4 via cv inputs (input/record setup) or via I2C/Multi tracks drummatrix destinations (currently audio 7 + 8 only available via input/record setup.)
- Choke functionality for T16 & I2C/Multi tracks. There's probably a number of ways this could be implemented but suggesting just an on or off for each trig/column like the korg volca drum: Only one of the trigs with choke enabled will play at any given time, prioritizing the lowest trig number.
I will take a few days off and be back on January 10th. All orders placed after December 23rd will also be shipped on January 10th 2024.
Thank you very much for your support in 2023!!
How likely is CV input expander to ever be made? Perhaps a 2 or 4hp expander which provides an additional 4 inputs? With a ton of possibilities in Mappings, I'm now finding that i could use at least 4 more cv inputs.
I got the launchpad (mini) working with the multi-io. Works great… When I add triggers by touching a pad, it always enters a trigger with value “e1”. Is it possible to change this default value?
Hey guys, I been trying to morph internal Env by an external CV source.
My goal is to realize this purpose by an macro control ( kind like control knob in the VCA Mode of Pizza).
TASK:
1. Attack's crossing point is at 1536 (3/8 of 4095), and Decay's crossing point is at 2560(5/8 of 4095).
2. When input cv is in the range of [0, 1536), attack drops from 2048(in decimal expression & 128 for ENV expression) to 0
When input cv is in the range of [1536, 4095], attack ramp from 0 to 4096 (in decimal expression & 256 for ENV expression).
3. When input cv is in the range of [0,2560), decay drops from 4096 to 0(in decimal),
When input cv is in the range of [2560, 4095], decay value ramp forom 0 to 2048(in decimal).
In function expression it look like this:
Attack:
x in [0, 1536): y = -4/3 x + 2048
x in [1536, 4095]: y = 8/5 x - 2457
Decay:
x in [0, 2560): y = -8/5 x + 4096
x in [1536, 4095]: y = 4/3 x - 3413
My approach is firstly shrimp everything by 8(the max numerator or denominator), and calculate the value 4/3, and put the 8 back. Numerator and denominato
so the problem here is,
1. it is very easy to get overflow when large value execute a MUL, so I have to shrimp all the value before the calculation and multiply it back after evrything calculated. For example, the biggest mul/div value above is 8, so I have to DIV everything by 8 before the calculation, and MUL 8 after the calculation. So I wonder instead of calculate the output directly, is there any possibility to express 4/3 or 8/5... these kind of value in Nerdseq?
2. It is super weird value like 2457 or 3413, and there is no negative value in nerdseq, So I have to calculate it by Substract it by full range (which is FFF, 4095). So, can I invert the value or do some negative value calculation on nerdseq?
3. Is it possible to have internal ENV to be exponential instead of linear?
4. When I trying to multi-segment function, normally it's a IF.. IFNOT... Expression, right? But I find that I cannot assign or pass any value after IF expression. Such as: CAL IF>= VAVB > ENV #1 ATK. (I didn't acctually figure out how IF calculation works, so I just set the value directly to ENV's Attack in two lines. I find it interesting is that, the value is set to the greater one by default. AMAZING). So my question is how to set this kind of IF calculation on Nerdseq?
5.the expression for ENV & MAP are in different resolution (such as 256 in ENV expression = 4096 in Mapping), which is kinda odd, I think, I guess, I assume...?
BTW, the manual says the 4 cv input are capable for 0~10 volts, but it reach FFF or 4096 when I input cv around 2 or 3 Volts. SO I have to us a vca to shrimp that value. is that because I didnt set it up right? or It just because Nerdseq cannot handle value above that range in map?
With I2C/Multi track I can sequence 6 lanes of Disting EX Poly FM (but only 1 voice) over I2C connection.
With MIDI track I can sequence 4 lanes of Disting EX Poly FM (up to 4 voices) over MIDI connection.
Though why can’t I set the 6 destinations for the I2C/Multi track to MIDI so that I can sequence 6 lanes of Disting EX Poly FM (with up to 4 voices) over MIDI connection… theoretically providing 2 duophonic + 2 monophonic voices).
I ran into this problem earlier today. I generally don't use quantizers, but I've been playing with RN0 values for notes. It appears that note off messages are not being quantized on MIDI tracks, resulting in stuck notes. Global quantization is set to C minor pentatonic. A C# note on from an external keyboard is being quantized to C as I would expect, but the note off message is still being sent from the NS as C#. Latest firmware. See attached photo from MIDI monitor. EDIT: I meant to post this in minor bugs forum, please move.
I often like to sequence duophonically, and could make use of a ‘3+4’ Record Columns option. After recording ‘1+2’ together, I often want to record ‘3+4’ together, on the same MIDI track.