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| Automators Offset in Decimal |
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Posted by: the_cody - 01-13-2020, 06:19 AM - Forum: General Questions
- Replies (2)
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Not sure if this is intended? But, the offset for the Automators is in decimal, rather than hexadecimal. It seems kinda strange to have only that in decimal? It doesn't impact anything, it just seems kinda odd?
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| Pattern Number Reset |
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Posted by: neilmcm - 01-12-2020, 02:57 PM - Forum: General Questions
- Replies (1)
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I have asked this before but cant find the answer ,when I create a new pattern they don’t start at 0 , I want to clear everything and start fresh how do I do this , I have a template set up with all my settings for my midi exp and my more triggers so looking to clear any patterns on this so I can start a fresh project any time I load it .
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| Midi Velocity to MOD out |
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Posted by: spilthyfred - 01-12-2020, 09:55 AM - Forum: Feature requests
- Replies (6)
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It would be cool to be able to route velocity from MIDI sources to the MOD out jacks on the Nerdseq. I know that currently the modulation wheel is routed to the MOD out, which is great, but a lot of MIDI sources do not have a modulation wheel. Being able to convert Velocity to CV could be very expressive. Maybe there could be an option to choose between the modulation wheel or velocity for each track.
It may also be useful to be able to set a range for the CV output. Example: (MIDI Velociy values 1-127) = (CV 1000mV - 4000mV)
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| Drum pattern sequencing via midi |
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Posted by: B-ry - 01-10-2020, 03:56 PM - Forum: Feature requests
- Replies (2)
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Any chance we can get a 16 note drum pattern sequencer that outputs via MIDI?
I would love a pattern sequencer that is the same as the drum matrix that you’ve designed for the more triggers expansion. The only issue with the more triggers is that it will not control my midi drum machines. I would love to be able to use 1 sequencer in my set up. Currently I have to have a separate sequencer to control drums.
Thanks
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| Velocity to Mod out |
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Posted by: spilthyfred - 01-09-2020, 10:12 PM - Forum: General Questions
- Replies (2)
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Sorry if this has already been asked, I searched and didn't find anything.
I really enjoy playing/recording notes into my patterns via MIDI. I am wondering though, is it possible to have velocity information routed to one of the mod out columns? Not sure if it is possible, but it would be cool to be able to freely send velocity out to different sections of my modular while I play.
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Expander Outs Used In CV/Gate Track Patch |
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Posted by: the_cody - 01-09-2020, 09:40 PM - Forum: Feature requests
- Replies (10)
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I have the More Triggers 16 and am absolutely going to get the More CV 16 when you release it!! I had just looked and saw that the More Triggers outs aren't available in the Patch screen for a normal CV/Gate track.
I was thinking it would be useful to access the More Trigger outs in a normal patch so that I can (for example) choose what envelope gets triggered for each note. To further that example, say I have an envelope for amp and I have a separate envelope that goes to waveshape, and, I want to trigger the amp envelope on every note, but only trigger the waveshape envelope on low notes, it'd be useful to have the main trigger go to the amp envelope and use one of the outs on the More Triggers to go to the waveshape envelope. Expand that idea to say three envelopes and some drum voices (so that certain drums ALWAYS trigger when a certain Patch is triggered in a sequence).
And, while trigger outs like that are probably a pretty niche want. I think being able to access the More CV outs (when it gets released) would be a LOT more useful. I often use a Voltage Block sort of like a set of preset patches. The Voltage Block has a CV in that can select a step, so I set up each step to radically change the sound (for example, using a BIA to have a kick, snare, hat and bass sound on four steps of the Voltage Block) and then use the Mod out to select which step the Voltage Block is on. It would be a LOT easier if that was available in the More CV module via setting up Patches.
As an example of what I'm talking about, the first 15 seconds of this is ONLY the Basimilus Iteritas Alter with a TON of modulation. I'm using the Mod out to select a step on the Voltage Block which is sending to ... I think seven CV ins on the BIA? Maybe six? And, the BIA is all the drums for the first 30 seconds. I can make a clearer example if this is ... too obnoxious
https://www.youtube.com/watch?v=UlXM8kC3YcI
Barring that, maybe accessing the Expanders though an FX command? Say "CV16 YXX" where Y is the output channel on the More CV and XX is a 0-255 CV out value, and, "TG16 YXX" with Y being the output port and XX being the gate (in the same way the gate out works in a normal CV/Gate track or the selected 8 channels in a More Triggers track, with gate length, delay or repetitions). I know you've mentioned before that you have have more than one of a single expander, so, maybe something more like Exp0 to Exp7 with the YXX value used. This does have the problem where it uses up the 4 FX slots pretty quickly if you want to affect multiple things at once (which is why I'd LOVE for that to be in the Patch settings).
Ok, here's a slightly easier to follow example: https://www.youtube.com/watch?v=s1Nw85iIxCs
On the Mod track: 000 is a kick, 100 is a snare, 200 is a closed hat and 300 is a bass. The Mod CV is going in to the Voltage block in CV mode to select the step (1 to 4) which is sending six CV signals to the BIA.
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| Highlight Pattern Playing |
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Posted by: skybox - 01-05-2020, 08:59 PM - Forum: Feature requests
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I know there is a small marker that indicates what pattern is playing, but it would be nice if we could have a menu/option to assign a special color to currently active patterns. Would really help visibility of what is playing where during live performances.
The only downside I suppose is if you use all the colors in a project, one of those colors could end up being the highlight/marker color. Alternatively the currently playing patterns color palette could be inverted, if that is an option.
Thanks!
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| live input ideas |
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Posted by: colb - 01-05-2020, 08:31 PM - Forum: Feature requests
- Replies (3)
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I was daydreaming about various sequencing mechanisms, and had an idea that might be worth considering:
Allowing live inputs to control probability percentage.
I was wondering about how to implement step skipping, and one option I though of was to dedicate one of the FX channels and have it use BRK to skip steps by jumping over to the following step. If a live input could control probability, I could set the fx probability for that fx channel to 64 to enable the skip and back to zero to disable it. This would allow me to control note skipping from elsewhere on my rack...
It would be useful for other stuff as well:
e.g. you could have a drum fill programmed in via FX, and have an external gate to turn that on via probability on that FX channel.
or alternative note sequence on a pattern via FX, and use probability to turn on/off the main note CV for that pattern to switch between the main melody and the alternative.
It would give us more options for playing and using the sequencer as a live improvisation tool.
Another thing that might be interesting would be to have a setting where live input gates could be used to mute and un-mute tracks (either toggle/latching with trigger, or mute/unmute with gate open/closed)... or solo/unsolo
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