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| Automator FX and Randomize Next FX (possible bug?) |
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Posted by: the_cody - 12-28-2019, 12:54 AM - Forum: General Questions
- Replies (1)
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I'm using the latest 1.20 firmware.
I was trying to figure out a way to trigger a new random value from a White Noise LFO.
I set up Automator 0 to have White Noise as the shape and set it to a very low speed. Then, in a pattern, used the Automator FX to reset the LFO (ASL0 101). I found that the White Noise has the same values it goes through and isn't like a pseudo-random number generator (or, it's being seeded with the same value every time?).
I realized I can also change the Phase of the Automator in an FX (ASL0 900) to get different values when I reset the LFO (ASL0 101). So, I tried the RNDM FX to randomly change the value of the ASL0 900 FX.
This issue is if I use the RDMN FX on the ASLx FX, it randomizes all three numbers, rather than the last two. The first digit of the ASLx FX sets which parameter in the Automator gets altered and the last two digits sets the value. So, it just randomly picks a parameter to randomly change the value to, rather than randomly just changing the value of the chosen parameter.
I'm not sure if this is intended or a bug? Either way, I'd really like for the RNDM to only effect the last two digits for the ASLx FX, if that's possible.
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| "Cheat sheet" of multi-key commands? |
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Posted by: megarat - 12-27-2019, 05:50 PM - Forum: General Questions
- Replies (3)
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Greetings, folks. I just got my NerdSEQ with IO expander a couple of weeks ago, and I've been having a ball with it. Having gone through the documentation and tutorial videos, it has become clear that there are a lot of features for controlling the NerdSeq that are enabled with a multi-key combination, which are "hidden" by not being immediately labeled on the panel. (E.g., play/stop all tracks, solo, mute, etc.)
Is there a document, such as a quick-reference guide or a "cheat sheet", that has all of these multi-key commands in one place? Such a document would be extremely useful to keep nearby as I'm learning how to use it.
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| Original samples |
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Posted by: ludotex - 12-24-2019, 10:18 PM - Forum: General Questions
- Replies (7)
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Hello,
I broke my original SD card. And so I got a new one and got the latest firmware. I miss the cool samples that were on the original card.
Is there a place I can get them back? I searched the manual and forum and could not get the info anywhere.
Thanks and merry x-mas!
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| Just got it, a few requests |
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Posted by: DJ Tap Water - 12-24-2019, 07:10 PM - Forum: Feature requests
- Replies (7)
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Undo as a keyboard shortcut.
Pitch scales per track.
Random value as a keyboard shortcut - randomisation is so useful but why is it tucked away in the nerd menu? Randomise marked area would be a fast way to create melodies once scales are a thing.
Edit sequence whilst playing.
Disable auto-add gates (you need to add a special command per step to do this currently despite the project settings)
Rotate selection vertically (wrap around). This is so useful, any new sequencer should have this (for non trackers it is horizontal of course).
Stepped random (aka Turing machine) as an automator (with looping and saving sequences). This would be a big deal.
Square LFOs. My favourite waveform, and very useful for transposing melodies (once scales are added)
Reset LFO as a line command
LFO sync to lines
Perhaps once you are on the top screen, pressing page up again should move the cursor to line 0 - I have found myself naturally trying to do this. Just a thought.
Are people using tables? I'd rather have better automators. LFOs/looped random to quantiser is king of arpeggios. Modulate your LFO with another LFO and you have a really complex sequence very quickly. Requires sync to line and stepped random would be super useful too.
Would be interested to hear feedback...
Cheers
Billy
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| Euclidean rythms |
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Posted by: Patate le mage - 12-24-2019, 01:31 PM - Forum: General Questions
- Replies (1)
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Is there a way to achieve an euclidean rythm with the new functionality with a base different from 64?
It's related to the fact that a pattern seems always to be 64 step long.
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| Vermona DRM + NerdSEQ |
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Posted by: XORadmin - 12-21-2019, 07:22 PM - Forum: General Questions
- Replies (1)
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I got a question if the Vermona Drum machine DRM would work directly with the NerdSEQ triggers. Checking the specs i think it should, but maybe someone of you got the setup and can let me know if it does or if there is anything else needed to get this running.
Thanks,
Cheers
PS: I saw this other post of course, but still want that confirmation from a user
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| *DONE* S&H |
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Posted by: DMAK - 12-18-2019, 10:03 PM - Forum: Feature requests
- Replies (9)
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Hi,
A S&H triggered by the channel trigger would be so useful.
It would be insane to have it in the automator tab with clock = trig >> 6 S&H !!
Cheers !
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