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| Transpose: Change notes immediately? |
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Posted by: ianski - 11-19-2019, 06:20 PM - Forum: General Questions
- Replies (6)
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I find the real-time transpose feature particularly powerful and use it all the time. At the moment the transposition takes effect when a new note plays. Would it be possible in a future release to change the notes immediately instead of waiting for a new note to trigger? It's actually very pleasing hearing patterns being transposed as the notes change and it's a great effect, but isn't very useful for held notes or notes that are triggered infrequently like drones. If it is possible perhaps allow a setting to change on note / immediate? I realize there might be good reasons why this can't be implemented but thought I'd ask. It is of course possible that I have overlooked a setting or something and haven't figured out how to do this...
Also, I've found either a bug or limitation (or a design choice?): When both an input jack and midi have global transpose enabled then only the input jack works and midi notes have no effect, you have to disable input jack transpose to allow midi transpose to work again. I haven't tried combinations of individual track transpose so don't know if the behaviour is similar or not. It doesn't really bother me as I rarely want to use 2 devices to do this, but if someone else is wondering why their midi transpose isn't working they may want to check this.
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| Generate a Gate from MOD Output |
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Posted by: CarmeloP - 11-17-2019, 08:12 PM - Forum: General Questions
- Replies (1)
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Hi,
Perhaps I'm missing something but is there a way to generate a gate from the MOD output ?
I have the Mimeophon and I would like to do that to send a gate to his slip and hold inputs.
Thank you :-)
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| Patch timing issue |
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Posted by: theotteryears - 11-13-2019, 08:23 PM - Forum: General Questions
- Replies (1)
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Just checking something here...
When I have a patch loaded at the start of a pattern, I seem to get a very slight timing error in the playback. is this because its loading the patch first and as a result its throwing the timing off slightly?
noticeable when clocking other sequencers with a fast clock generated in a pattern. I'm using a patch on another track to open and close VCAs using the MOD outputs in the patch screen.
No timing issues arise when the patch is deleted from the pattern.
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| table trouble |
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Posted by: depaffect - 11-09-2019, 12:31 AM - Forum: General Questions
- Replies (5)
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I'm getting a bit confused with tables!
They don't seem synchronised with the main clock very well at all.
Eg, I have a table set to INT TICK, SPEED 06, RESTART that I put at the very top of a pattern
However it seems to be firing off a step too late(ish). I've attached a video to demonstrate. Also it seems a bit sloppy so that occasionally you hear the fourth row for a split second before the NOTE OFF turns off the gate, but usually not at all. But really you should hear the fourth row of the table in its entirety, since the pattern has the gate open for 4 steps.
Am I missing something here?
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| Randomise note (in a scale) |
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Posted by: cavimaster - 11-08-2019, 02:01 PM - Forum: General Questions
- No Replies
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Hello!
All excited with great new releases of the 1.20 release that work too well, I wanted to try some other things ...
At the risk of being scolded for not finding the answer in the forum (I looked for a moment...but with my worst english maybe I'm missing out).
I can not find a simple solution to randomize one or more notes in a patern (not manualy with the patern nerd menu).
Example: every time a certain note is played in the patern, it is randomized by FX?, or even better, randomized in a specific scale (major, minor, pentatonic, ...)
There is a way?
Thankyouuuuu
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