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  Should copy-n-paste of FX column work in CV16 patterns?
Posted by: mgd - 09-04-2021, 08:30 AM - Forum: General Questions - Replies (1)

Hi!

I have a CV16 pattern and set CV A 6800 in FX1.
I hit SHIFT+MARK with the cursor on CV A, move the cursor to highlight the whole FX1 column and hit SHIFT+MARK again.
I then move the cursor into the FX2 column and hit SHIFT+COPY.

It says "COPIED CLIPBOARD" but FX2 is still empty.

Am I doing something wrong (what?) or is this a bug?

I'm using 1.25-RC5

Update:
It seems to be related to this particular case, i.e. copying one single FX field. When I mark and copy FX1 and FX2 together it works. I tested it successfully for FX1 and FX2 and 1, 2, 3 or 4 rows.

Kind regards,
Michael

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  "Temporary" pattern
Posted by: Retape - 09-03-2021, 07:36 AM - Forum: Feature requests - Replies (2)

Yo, here's an idea that might not actually be technically feasible but which I really liked on my Deluge. The ability to make a "temporary" pattern, or one-off pattern - making edits to one of the patterns without it affecting all the rest of em. Like, if I want to add a small drum fill to pattern 02 only in a certain place during a song, and not have it affect all 02 patterns. The solution now is to just clone 02 into 03 and make the drum fill there, but it can get confusing after a few hundred patterns. 

Probably not an easy feature to implement (or maybe not possible at all), but to me it'd be very useful at least!

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  [FIXED] Display not cleared - CV 16 Setup (track)
Posted by: JX3D - 09-01-2021, 09:20 PM - Forum: Beauty and less important bugs/glitches - Replies (7)

1.25 RC5. Some characters are not cleared when scrolling. Picture 2 is a page down.

[Image: p.jpeg?fv_content=true&size_mode=5]

[Image: p.jpeg?fv_content=true&size_mode=5]

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  Decimal help window only?
Posted by: vidret - 09-01-2021, 12:59 PM - Forum: General Questions - No Replies

There's probably a way of doing this so I'm sticking this as a question instead of a suggestion.

When I switch on decimal view I change some of the values to decimal view, and there is a decimal view window at the bottom.

I love the decimal view window (as I want it up for probability% stuff as well) but I'd like to keep the interface as a hexadecimal interface so I don't have to go between decimal numbers and hex (I also find it nice for the steps).

Is there a way to have the decimal window but retain the hex values as they are everywhere?

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Heart Merge incoming MIDI messages
Posted by: Paranormal Patroler - 09-01-2021, 10:14 AM - Forum: Feature requests - Replies (4)

Is it possible to allow for incoming MIDI messages on different/non-assigned MIDI channels to be output from the module? It seems crucial to allow for other MIDI-producing modules to be plugged at the MIDI input and have their messages also get sent at the output without having to assign their channel to a track on the NS.

Essentially, I think it could be useful to have MIDI streams merge.

In terms of UX, I would suggest an option to "Merge incoming MIDI messages Y/N ?". Whether this should be in SETUP or PROJECT is up for debate. Any channels assigned to something in NS should of course not be forwarded as they are being routed to the NS for a reason (unless said channel is set to record and the track allows to forward the incoming signal as per the current implementation). Any other channels should be forwarded if merging is allowed.

Is this something feasible or already planned for the future?

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  Sample table (and similar) to be order reversed on the side
Posted by: vidret - 09-01-2021, 01:16 AM - Forum: Feature requests - Replies (2)

Right now when scrolling through samples you press down to go up, and up to go down.
This might be applicable for other menus as well, so where ever this applies I suppose.

Since up is 01->02, but the table to the right is 00 at the top and growing in descent.

If the table is flipped going up is still an increase in number but also moves in the direction of the arrows.

(although intuitively I'd also put the smallest number at the top, but it doesn't make sense when you look at it to move)

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  Page Up/Down should work in Setup, Project and Env/LFO Settings Screens
Posted by: mgd - 08-30-2021, 03:35 PM - Forum: Feature requests - Replies (1)

Hi!

This is hopefully just a minor thing:
I would like to use the UP/DOWN keys to scroll by a page through the Setup, Project and the Envelope/LFO settings screens.

Kind regards,
Michael

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  Switch sample on all steps at once
Posted by: JX3D - 08-27-2021, 10:47 PM - Forum: Feature requests - Replies (2)

Would be nice to be able to switch samples on all steps in a sample track (on one of the 4 sounds). I know I can load something else, but for example if using it as a synth, and I want to change all steps from to Saw to Sine. One place to do it could be in the Track Setup window, where the sample is shown. Then if pressing OK on that sample it should change the sample on all steps in the current pattern. SHIFT-OK could do it globaly on all patterns in that track.

I am still a rookie on this great device, so it may already be possible. I just haven't found it yet?

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  Swing setting for internal BPM generator
Posted by: touandreg - 08-27-2021, 01:05 PM - Forum: Feature requests - Replies (10)

It would be nice if you could set not only internal BPM in NerdSeq but also 16th note's swing of this internal BPM.

I am aware of the ability to make swing via groove/ticks column - it is great when you want total control over groove or nerding strange combinations of groove on different tracks. But sometimes you just want swing on your whole setup and that's it. Global setting of swing would be quite handy solution.

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  New launch mode
Posted by: theotteryears - 08-27-2021, 12:55 PM - Forum: General Questions - Replies (6)

“added launch mode function. beside the regular launch possibilities there is now an additional synchronizing to queuepoints/zero cross launchmode (Setup -> Pattern Launch Type)”

This is in the new firmware. Could someone let me know if this does what I think it does… 

If I had a pattern of 15 beats and another pattern playing at 16 beats. They would both change on the queue point using this new launch mode?

Previously the pattern in 15 would finish its cycle before changing - which then was out of sync with the other patterns.

This new way they will all change on the queue point together?

Thanks!

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