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| Latest Threads |
FW Update of VEX does not...
Forum: Beauty and less important bugs/glitches
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11-02-2026, 03:39 PM
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Feature Request: Mapping ...
Forum: Feature requests
Last Post: XORadmin
11-02-2026, 12:51 PM
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One Time Trig
Forum: NerdSEQ
Last Post: XORadmin
11-02-2026, 12:42 PM
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Broken Redirect Links?
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11-02-2026, 03:26 AM
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Random choices
Forum: General Questions
Last Post: joesh
10-29-2026, 10:35 PM
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Release Candidate Firmwar...
Forum: Firmware / Manual
Last Post: XORadmin
10-29-2026, 08:35 PM
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Ratchet Randomly or Just ...
Forum: General Questions
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10-29-2026, 08:00 PM
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Output a clock divider on...
Forum: General Questions
Last Post: XORadmin
10-28-2026, 10:34 PM
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Hallucinatory MIDI CC com...
Forum: Beauty and less important bugs/glitches
Last Post: XORadmin
10-28-2026, 10:02 PM
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Option to set Range on Ra...
Forum: Feature requests
Last Post: XORadmin
10-28-2026, 10:01 PM
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| Sequencing the modular and many polys. |
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Posted by: Liquidcolor - 09-24-2024, 04:39 PM - Forum: Your Setup
- No Replies
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I’m using the Nerd to sequence the modular, a Korg OpSix, Roland MKS-70 with Vecoven PWM, Yamaha DX7 and FS1R.
I can’t think of any other hardware sequencer that would give me this much flexibility.
Thanks again Thomas!
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| [FIXED] More Triggers 16 Minor Bug |
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Posted by: theb_roll - 09-18-2024, 05:38 PM - Forum: Beauty and less important bugs/glitches
- No Replies
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Hi! I just wanted to report a minor bug I noticed while using the Trigger 16 on Firmware 2.01. Not a big deal but I noticed as I was scrolling through the trigger functions that triggers 21-2F come labeled as Delayed Gate XXms when in actuality they are Retrigger X 10ms. Everything works as expected, just the labelling appears incorrect.
Cheers!
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| Is anyone discussing the manual? |
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Posted by: soggybag - 09-17-2024, 03:06 AM - Forum: General Questions
- Replies (1)
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I’d like to contribute some edits to the English version of the Nerdseq manual. The English is good but there is some awkward grammar, in my opinion a few things could be expressed more clearly.
Is there a discussion of the manual somewhere?
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| Tempo clocked LFO |
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Posted by: phantazm - 09-15-2024, 04:25 PM - Forum: General Questions
- Replies (10)
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What is the proper way to create a tempo clocked LFO. I've tried using Automations N*STEPS/STEPS but it is way too fast even at the lowest speed. Also, I'm using the CV16 expander.
Thanks
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| theb_roll's mapping collection |
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Posted by: theb_roll - 09-15-2024, 07:22 AM - Forum: Mappings
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Hi! I've got an interest in playing around with the mappings screen and discovering new ways to use it. I feel like I'm just starting to get to know it. I'm not particularly good at programming, so rather than posting each mapping into a separate thread I figured I might as well collect them all my into a single thread. They're likely not going to be too complex, but maybe useful and a fun starting point for going further with it.
The first one - I figured out today
CLOCK DIVIDER
00: GLOB - SRUN
01: CALC - IF = 00=0 --> SETV - RW07 - RST
02: VAR - # A - #010
03: VAR - # B - #020
04: - - - -
05: - - - -
06: GLOB - CLKO --> TRIG - TRIG - TR1
07: CALC - CNT - 06=0
08: CALC - MOD - 07=2 --> TRIG - TRIG - TR2
09: CALC - MOD - 07=4 --> TRIG - TRIG - TR3
0A: CALC - MOD - 07=8 --> TRIG - TRIG - TR4
0B: CALC - MOD - 07VA --> TRIG - TRIG - TR5
0C: CALC - MOD - 07VB --> TRIG - TRIG - TR6
Starting with row00, GLOB - SRUN gives you either a 1 if the sequencer is running or a 0 if it's stopped. Row01 checks row00 to see whether the clock is on or off (1 or 0). If it's off (0), then it sends a 0 to row07 to reset the clock counter. Row 07 is the clock counter. It counts the rising edge of row06 which is the GLOBAL Clock Out. Rows08 - 0C, the Modulos rows, each of them listens to row07 (the CLK Counter) and counts up with it, but then wraps back to 0 based on the division set by the second number (2, 4, 8, VA, VB). VA and VB are basically just variables, which I set to 16 and 32 at rows 02 and 03 for longer divisions. All the TRIG output destinations listen for the number 1 (I think) so they are triggered whenever each of the Modulos wraps around and hits 1. Because I reset to 0 whenever I stop the sequencer, 1 is the first tick of the clock and so things stay in sync with the patterns.
Maybe over-explained it a bit but it's useful for me anyways. Hope it makes sense! Thinking of heading down the path of creating a sequential switch based on the clock divider and using it to switch note sources for a particular CV output.
Hope this helps! Cheers!
An additional basic mapping which actually took me a lot of trial and error but was given the answer from Thomas (XORadmin).
It's a PRECISION ADDER mapping which adds together the note values from TRK1 and TRK2 and then outputs the sum out of the MOD1 output.
00: TRCK - TRK1 - NOTE
01: TRCK - TRK2 - NOTE
02: CALC - ADD - 0001 --> CV - NOTE - MOD1
That's pretty much it! Simple but fun to play with.
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| How to record midi notes in i2c track? |
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Posted by: digitalartifact - 09-14-2024, 09:09 PM - Forum: General Questions
- Replies (2)
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Hi, I have TRS 1 channel 1 going into step input which works for the modular and midi tracks, but the i2c track does not recognize any input.
How can I press a note on my midi keyboard and have that note immediately placed at my cursor in the i2c track?
I tried MIDI TC 1 NOTE > TRCK TRK1 CRNT to place a note at my cursor, but it doesn't seem to work. What am I doing wrong?
Thanks
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| [NO BUG] Sega Controller laggy-ish / Requires two inputs to perform function |
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Posted by: kr0nus - 09-13-2024, 04:40 AM - Forum: Beauty and less important bugs/glitches
- Replies (8)
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Hello there!
I'm returning back to my Nerdseq after not using it for a bit. I use a 6 button official Sega Genesis controller. In checking the Sega Gamepad Settings screen, all buttons seem to be responsive and without issue, lighting up the little lights next to each one but in actually trying to navigate the device, inputs seem to be dropping, usually (but not always) requiring two or more presses to actually perform a function such as moving up or down a row on the screen or going to any of the sub-screens. I'm on version 2.01A and utilizing the Gamepad 4U extender with the Multi-IO expander.
I've tried creating a new project, to no avail, as well as a few power cycles and ensuring the controller is properly seated into the port.
Any ideas? It makes the controller functionality fairly unusable for me as it is.
Thanks!
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| How to record polyphonic MIDI and clone to expanderz |
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Posted by: eliclement - 09-10-2024, 08:43 PM - Forum: General Questions
- Replies (4)
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Does anyone know how I can record polyphonic MIDI input (using Korg nanokey via the 2hp TRS midi expander) in a I2C/MULTI track and have the channels 1-6 pitch routed to the More CV Expander and the gates to the More Triggers expander?
I can do it using the local CV + Trigger + Mod. But I would like to use my expanders for this so I have my local outputs available for other stuff…
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